Dow-Host: Red Phoenix Rising is a total conversion of CNC zerohour. The mod aims to deliver a more realistic battlefield experience. Also, this mod will transform Zerohour to a more demanding strategy game while keeping some arcade touches to make the game enjoyable. The following playable factions will be included: USA, Russia, China, EU, and the GLA
There wont be any changes to this unit list other than upgrades. For example, there might be an upgrade from BMP-2 to BMP-3 or an upgrade from Metis-M to Kornet. Also, the T-14 ARMATA Tank might be included in the mod.
How are the squads going to work?
Currently, they use the angry mob logic. I might revise their logic later and i might keep it the same but i am currently busy trying to find new ways to code things with this engine. Like for example, I might be able to make it possible to call ground reinforcements off the map and then they become under player control just like previous C&C games. Also, i am trying to make it possible to choose different load outs for the same Aircraft. Another, idea is ordering units instead of building them on the battlefield.
good work.
Add the t-14 and t-15 to make the mod different in contents from others ones. and change bmp-2 with kurganets-25.
thnx
I will add both of them when i am done with the mod. The priority is to finish the project with the current unit list first. I am expecting next February to be a very active development month for this mod. If progress is poor i will hire artists to texture these units but i wont do that until i finish coding it first.