Re adds reworked versions of the popular game types Team ArenaMaster, Freon, and Team DeathMatch to Unreal Tournament 2004 (UT2004). The reworked versions fix bugs, add optimizations, and add new features to these game types.

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Scoreboard (Version 4G)
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rejecht Author
rejecht - - 9 comments

The command Opacity can be used to change the transparency. Values are clamped between 16, 255. 0 resets opacity to its default value 255.

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Description

- The server name is always shown at the top, with color codes.
- Players who have set their country code in their Identicard, will have it shown in the scoreboard, as well as the HUD. There is fallback to use country code letters if flag is not found.
- Optionally, if flags are of no interest, use the Scoreboard options tab to force showing portraits.
- Packet Loss status is tracked in real-time for all players through the HUD and Scoreboard. If players experienced packet loss, their value remains orange.
- The most basic match rules are always shown below the scoreboard.
- The Red Vs Blue info is optional and disabled by default.
- All spectator names are shown (in this case only WebAdmin).
- The game rules are not shown by default by can be enabled through the Scoreboard tab.
- The lower right corner holds game type, map name, ranked/unranked match info, and server name.