"RE-T: Racoon City Incident is an experimental mod for Dawn of War - Dark Crusade, combining both tactics survival horror elements together to bring a unique experience to the community . Since there is currently no market for an actual game of this genre, its highly unlikely that any commercial company would create something similar. Hence need for a mod."


  • Completely new consumable resource: Ammunition!
  • Play as one of 3 brand new "races": Bio-Organic Weapons, Raccoon Police Department or Umbrella Corporation!
  • Replayability, as the three "races" mentioned above have drastically different playstyles and tactics, so you may (never) get bored.
  • Random models and behaviors of your units, adding greater variety.
  • Intense battles with both ranged and close-combat.
  • Play through the classic Resident Evil environment, with the original soundtrack, RE-themed user interface and atmosphere.

Dev Story:

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4 comments by cody7799 on Jul 10th, 2010

Alright, howdy and good day to y'all. First thing first: To those who sent e-mails to me requesting to aid us on this mod, there has been a fatal error with my hotmail and a directory in my computer, so I need everybody to resend their info. I recall there was one exceptional e-mail sent along, so please, please, send 'em again.

e-Mail Here

In the updates department, the primary updates are shown in PW's video, though I can confirm that an official trailer for Resident Evil: Tactics - The Raccoon City Incident is in the works. I hope this excites some people, as we're working to make it the best as possible.

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Post comment Comments  (70 - 80 of 672)
Landkreuzer Mar 7 2011, 10:36am says:

Mr tool the only thing i care is that i get to enjoy the fruits of your work one day.

+2 votes     reply to comment
pwtool Creator
pwtool Mar 16 2011, 10:20pm replied:

Yay, thanks!

+1 vote   reply to comment
Conscript000 Jan 26 2011, 6:32am says:

any idea of a release date?

+1 vote     reply to comment
ResidentTactics Jan 30 2011, 7:16am replied:

Nope, basically the mod gets released when it's ready.

+1 vote     reply to comment
scorpion5435 Jan 19 2011, 2:51pm says:

how come this game hasnt developed it went from like september to today

+1 vote     reply to comment
pwtool Creator
pwtool Jan 21 2011, 9:48pm replied:

Lack of time and team mainly, I am busy. We are currently 2 active people working on this. With the exception of the traffic cone, zombie dog model, bought assets and one weapon. All models, textures, rigs, animations has been done by me.
No total conversion for DoW has ever seen the light but we are getting there.
Guess the number of zombie motions alone? =D Currently at 1378 While just 120 or so are actual movement animations.
Beside Art we want a ton of new game play mechanics and features never seen in the original game let alone what we today define as a standard rts game.
I hope you get the picture and have patience and understanding that it will go fairly slow at least for the time being.
Can you criticize me for publishing the project to early? absolutely! =)

+2 votes   reply to comment
Imperial_Kasrkin Jan 20 2011, 8:21am replied:

um raccoon city is where your fighting hence the name DUH

+1 vote     reply to comment
Aethion Jan 18 2011, 3:14am says:

Will you have time to modify the single player campaign map so that instead of fighting on kronus your fighting through Raccoon city. Just thought it would be cool to revisit the old areas from the games.

+1 vote     reply to comment
pwtool Creator
pwtool Jan 21 2011, 9:32pm replied:

Sadly it will not feature any meta-map content within any first release. Mainly because its a pain and hence badly spent resources and time.

+1 vote   reply to comment
Zer0Hope Jan 12 2011, 4:15pm says:

hi dudes
Any update in the near time?

+1 vote     reply to comment
pwtool Creator
pwtool Jan 17 2011, 2:14pm replied:

Hi, afraid not. Very quiet at the moment.

+1 vote   reply to comment
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RE:T - Raccoon City Incident
RE:T - Raccoon City Incident
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