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RCOM or 'Realistic' 'Combat' 'Overhaul' 'Mod' is a mod for S.T.A.L.K.E.R. - Call of Pripyat that aims to bring in a greater emphasis on realism. Additionally porting most of the 'Clear sky' levels to 'Call of Pripyat'. These levels are being filled with new content, NPC's, Dialogues and Quests.

Rcom will also have extended support for mods like Atmosfear 3. So you can customize the game to your own personal preferences.

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Blog RSS Feed Report abuse Latest News: Armor Penetration Overhaul

2 comments by MacBradley on Oct 11th, 2013

Armor Penetration Overhaul

I have yet to see a CoP mod that has an armor system that reflects the actual NIJ level classifications, so I've been hard at work on one!

Damage is very heavy to the actor and NPC's.  Armor ranges from class IIa armor to class V.  If you try to shoot soft tipped bullet's into a high enough class armor, you're not going to kill an enemy.  There's a progressive scale that mimics something much more like real life than what is in vanilla stalker.

Most armors come with just torso armor, or torso and head.  Upgrades will allow for armom plates to be added to other areas of the body.

Now a picture, so you know I'm actually still working on the game again!!


PS:  I need a few beta testers soon.  Send me a PM if you're interested :-)

- MacBradley

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RCOM v.1.0.6 Beta Patch 1

RCOM v.1.0.6 Beta Patch 1

Nov 9, 2010 Patch 24 comments

This patch is for the latest public release of RCOM, which is currently v1.0.6 Beta.

RCOM Beta v.1.0.6

RCOM Beta v.1.0.6

Jun 29, 2010 Full Version 58 comments

RCOM Beta v.1.0.6 has been released. DOWNLOAD IS NOW THE FIXED VERSION! Sorry for any inconvenience that was caused. I'd like to point out that in the...

RCOM Beta v.1.0.5

RCOM Beta v.1.0.5

Apr 24, 2010 Full Version 11 comments

Features updated on main page. Detailed description included in readme of download.

RCOM (Realistic Combat Overhaul Mod) Beta v1.0.3

RCOM (Realistic Combat Overhaul Mod) Beta v1.0.3

Mar 29, 2010 Full Version 1 comment

Installation info is in the readme.txt that is contained int the download.

Post comment Comments  (40 - 50 of 615)
SpeedyGonzalez Oct 9 2011, 11:15pm says:

Hey, is this project still alive?

+2 votes     reply to comment
FACECHUNK Sep 25 2011, 9:20pm says:

Hi MacBradley,

can you please give us some new video/information of something le-awesome. It really has been a while, thanks for reading.

(P.S- a video of artifact guns would be much appreciated)



+4 votes     reply to comment
MacBradley Sep 28 2011, 6:04pm replied:

You'll see a lot more updates this fall. I've been working on another project and have been cramming work on that to get done before October 7th.

+1 vote     reply to comment
Manhuntr4444 Sep 4 2011, 10:34pm says:

do u accept advice?

+2 votes     reply to comment
MacBradley Sep 5 2011, 2:11am replied:

Its always at least listened to. Acceptance depends on what the advice is.

+1 vote     reply to comment
Manhuntr4444 Sep 5 2011, 3:18am replied:

thanks, where can i post it if i come up with anything?

+2 votes     reply to comment
MacBradley Sep 6 2011, 4:53am replied:

The RCOM forums here on moddb is a good place :)

+2 votes     reply to comment
Manhuntr4444 Aug 31 2011, 10:59pm says:

hi, first of all let me just say that so far this looks like the best mod 4 CoP ever.
if u could plz take time out of your day 2 answer these questions i would very much appreciate it (:

1. can u join factions in this mod?
2. will u be adding any new mutants?
3. is the Renegade faction neutral or hostile?
4. when is the approximate release date?
5. will u be increasing the difficulty?

+2 votes     reply to comment
MacBradley Sep 2 2011, 4:20am replied:

To answer your questions...

1. Currently plans are you can not join factions in RCOM.
2. There are no plans for new mutant models, but there are some "legendary" mutants being added.
3. The Renegade faction is purely hostile.
4. Its hard to give approximate release date, because there's assorted modders working on RCOM, and one's modding time can be unpredictable.
5. The difficulty is going to be similar to RCOM v.1.0.6 in combat, but the economy is being reworked to be more difficult and give more of a scavenging feel to the game. Lower difficulties are also being tweaked to be balanced as well, for those who find RCOM too tedious on master.

+2 votes     reply to comment
MacBradley Sep 2 2011, 4:11am replied:

I'll try and get something up before too long.

+2 votes     reply to comment
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S.T.A.L.K.E.R.: Call of Pripyat Icon
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Released Dec 11, 2009
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Highest Rated (3 agree) 10/10

Very good Mod, realistic just like i want my game to be. May be too punishing, but nothing constant saving can't fix. Gave it a 10/10 Great work.

Nov 22 2010, 8:01am by WarfaceAlex

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