RCOM or 'Realistic' 'Combat' 'Overhaul' 'Mod' is a mod for S.T.A.L.K.E.R. - Call of Pripyat that aims to bring in a greater emphasis on realism. After years of no development, I have returned to release a new version of RCOM as an addom to "Call of Chernobyl"
The red dots are NPC's, and the green circles are smart terrains. The smart terrains contain logic (or jobs) that dictate what stalkers do once they arrive at a smart terrain.
This is the last of these PDA I will be uploading. No need to give away anything secret about Limask, Katacombs, or the NPP!!!
I sincerely hope you'll make a better use of the territory for this map than GSC in Clear Sky!
I hope so too! Marsh was full of potential!
Well I never played Clear Sky, but my idea was to have this massive war between this so called "Clear Sky" faction that I guess is still going strong or something...and have their enemies be a clone of Bandits called "Renegades" so there's someone to shoot at. Oh, these Renegades literally are going to just be bandit NPC's too, just with their faction renamed to Renegades.
:P
so u intend 2 make the entire level is hostile?
The dots are red to show they are offline, not because they are hostile, like in Clear Sky. It's that way for debugging purposes.