RCOM or 'Realistic' 'Combat' 'Overhaul' 'Mod' is a mod for S.T.A.L.K.E.R. - Call of Pripyat that aims to bring in a greater emphasis on realism. After years of no development, I have returned to release a new version of RCOM as an addom to "Call of Chernobyl"

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Small but annoying bug (spoilers) (Games : S.T.A.L.K.E.R.: Call of Pripyat : Mods : RCOM : Forum : delite : Small but annoying bug (spoilers)) Locked
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Jul 3 2011 Anchor

Hi,

First of all great mod, really. Second i didn't experience a single bug in all my playtime with this mod.
Except for 1 :s At the very end that is. Well i went for the all good ending and stuff like that.
But at the evacuation mission Strelok keeps getting ether stuck in an open area ( were ye get attacked by monolith) then getting shot and dies or
he gets to the evac location but no evac trigger happens so he dies again and the trigger happens then. Been testing a bit with multiple try's but these are the only 2 things that happen. So it seems that he has to die in order to let the 60sec evac count down to trigger. In a vanilla version it doesn't happen and all is normal.
So i would like to complete the game with full good ending. Haven't found anyone with this bug so that's why I'm posting it here.
thx and i hope ye can fix it. And good luck with future stuff.

grts Anthraxs, an airsofting stalker from Belgium

Jul 17 2011 Anchor

Thanks for the bug report, this will be looked into.

Aug 6 2011 Anchor

I have an intresting bug about a SIG SG 550 weapon. when i upgrade a weapon to shot only 1 bullet it gave me a funny effect. When i want to shot down something like mutants or just a wall shot... well i cant because the weapon dont shot a bullet. I mean the shoting effect is fine and a bullets number is decreasing in my backpack but the weapon doesnt shot anything.

Strange isnt it?

Like Phantom bullets.:O

Sep 6 2011 Anchor

Stange...I'll check into the SIG550 shooting blanks.

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