Ridder Clan Mod Alpha 2.00 - Fix
Jan 16, 2013 Other 6 commentsThis program fixes some of the common problems people have after installing the Ridder Clan Mod via Desura, or due to other versions of windows. It is...
We bring back a bit of the BFME 1 gameplay style by adding Combo hordes, smaller hordes, leveling buildings... and more! We introduce the Create-a-Character System! Also all of the old Factions are being remade, thus making them more fun to play.
There are quite a few factions in this mod...
Arnor (2 sub factions) & Gondor & Rohan & Elves (2 sub factions!) & Dwarves & Isengard & Mordor & Men of the East (2 sub factions!) & Dol Guldur
Created by Ridder Geel and the RC Mod team.
RC Mod Add-ons/Mods:
The Battle for Acosa
Moddb.com
12 comments by Ridder-Geel on Jan 16th, 2013
Ridder Clan Mod Alpha 2.00 - Fixer
After several complaints about the mod not running correctly I decided upon creating a program which solves most of these problems for you. This should save anyone who is having those problems the fuss of having to do slightly complicated things themselves.
So now I am proud to present the Ridder Clan Mod Alpha 2.00 - Fix!
You can download it from here:
Moddb.com
This is not a new release of the mod! It is merely a tool to help fix problems people are having.
I hope this solves any problem that people are having with the Ridder Clan Mod.
Common problems that this program solves:
- Auto-Defeat after 3.5 minutes
- Game not launching due to Options.ini not being generated
- Game not launching due to missing Game2.dat
- Game not launching due to registry errors
- The Installation from Desura is currently not working entirely correct, this fixes the missing parts of the installation
If you still encounter problems after running this program, please follow these steps:
- Make sure you have administrator rights when running the program
- If it still does not work contact us via ModDB or our E-Mail Adress (BFMEIIRCMod@hotmail.com)
- Make sure to send us the generated "RCMODFIXER.log"
This should solve any problems you might possibly have with the Ridder Clan Mod.
Have fun playing the Ridder Clan Mod!
Ridder Geel
& Ridder Clan Team
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Highest Rated (7 agree) 10/10
After Geel contacted me and provided the fix I gave the mod another chance. At it's current state the mod is doing good. There are some maps that do not support BFME1 and/or 2 mode so they end instantly and few other things that need to be tweaked.
All together, I have decided to give this mod a 10 only because the mod creator is personally taking his time to get the mod working for individuals and I honestly do believe that after few fixes it will be a mod worth playing.
Regards,
Chernobog
Sep 22 2011, 5:46am by Chernobog
Lowest Rated (2 agree) 3/10
Complicated to install, lacks maps, graphics for certain structures need updates. Multiplayer is far to complicated to be practical.
Dec 24 2011, 12:58am by DeathCultist
So u made the unit sizes like the first one if so that is awesome for some reason it is more fun that way
Yes... If you mean BFME 1 hordes, then yes ;) I think they are in this release... if not then they are that within a week (new release most likely)
Looks awesome
Thanks
Does this mod also increase the health or armor of structures?
In the next version that is changed yes ;)
yeah your my hero :D
riddergeel you are dutch ?
Yep :P And so are u :P
i got only the first on downloaded en when i dubble click on the exe thingy he is loading up Rise of the witch king and then he said i dont got the cd for rotw