We bring back a bit of the BFME 1 gameplay style by adding Combo hordes, smaller hordes, leveling buildings... and more! We introduce the Create-a-Character System! Also all of the old Factions are being remade, thus making them more fun to play.

There are quite a few factions in this mod...
Arnor (2 sub factions) & Gondor & Rohan & Elves (2 sub factions!) & Dwarves & Isengard & Mordor & Men of the East (2 sub factions!) & Dol Guldur

Created by Ridder Geel and the RC Mod team. 

RC Mod Add-ons/Mods:
The Battle for Acosa

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High Elven Castle (BFME 1 Mode) High Elven Castle (BFME 1 Mode) High Elven Castle (BFME 1 Mode)
Blog RSS Feed Report abuse Latest News: The Ridder Clan Mod's High Elven Castle

8 comments by Ridder-Geel on Jul 23rd, 2014

Hello fans and followers,

First of all I would like to thank all of you who are still around, and actively following the mod.
You guys have been a great inspiration to me and the rest of the team, so thanks to all of you for that!

Now without further ado:

Today I present to you a nice little video...
...Which took me more time than I had hoped...
It's the castle of the High Elves!
This neat castle is the base which you will get in-game during the BFME 1 mode, whilst playing as the High Elves!
I hope you guys like the movie, I spent quite some time on it, and so has Valaquenta.

Feel free to give comments or suggestions on the things you see!
(Do keep in mind that things you suggest can only be changed if it actually has anything to do with the actual base, so no saying "I don't like the forest outside the base" won't make me recreate the whole movie (But obviously if you don't like the forest, feel free to share!) )

Thats it for now, stick around, we might have other updates to share with you guys in the near future!

-Ridder Geel

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Ridder Clan Mod Alpha 2.00 - Fix

Ridder Clan Mod Alpha 2.00 - Fix

Jan 16, 2013 Other 28 comments

This program fixes some of the common problems people have after installing the Ridder Clan Mod via Desura, or due to other versions of windows. It is...

Bodies Stay mod for RC Mod V2.00 ALPHA

Bodies Stay mod for RC Mod V2.00 ALPHA

Oct 27, 2011 Patch 12 comments

This is a small sub-mod for the RC Mod. Please read the Read-me! This is a simple mod that makes units stay for a long time after dieing instead of sinking...

RC Mod V2.00 - ALPHA

RC Mod V2.00 - ALPHA

Jul 17, 2011 Full Version 96 comments

This is Version 2.00 ALPHA of the RC Mod! You are advised to uninstall ANY previous versions of the RC Mod BEFORE Installing this one! This version is...

RC Mod V1.07 - RCModUpdater1.07.exe

RC Mod V1.07 - RCModUpdater1.07.exe

Apr 11, 2010 Patch 9 comments

This is for people with previous versions... It should update your .BIG files with the ones from V1.07. People who have no problem installing the "RC...



Feb 14, 2010 Patch 3 comments

This is Version 1.07 of the RC Mod's INTERFACE! You need to have V1.07 or later installed to be able to install this version! This INTERFACE Updater updates...

RC Mod V1.07

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Feb 14, 2010 Full Version 52 comments

This is Version 1.07 of the RC Mod! You are advised to uninstall ANY previous versions of the RC Mod BEFORE Installing this one!

Post comment Comments  (1010 - 1020 of 1,239)
SirLaine Jul 6 2010, 7:04am says:

what if you download and you do not have the faction elves available like its not there at all

+1 vote     reply to comment
ELB27 Jul 5 2010, 2:17pm says:

how far is the next beta? (Im not asking exact date...)

+1 vote     reply to comment
Ridder-Geel Jul 5 2010, 5:52pm replied:

We are not sure... It may be months away. When we know a more precise time we will let you know.

+1 vote     reply to comment
chubber Jul 4 2010, 7:36pm says:

I have ROTWK. Does that mean that I have to uninstall that to play this? And can I have this mod for BFME 2 and RJ-rotwk for the rotwk game?

+1 vote     reply to comment
Ridder-Geel Jul 5 2010, 12:49pm replied:

Yep you can have this mod for BFME 2 and RJ for ROTWK ;)
RC Mod is installed as if it were a different game ;)
So no there is no need to uninstall ROTWK.

+2 votes     reply to comment
FogDragon Jun 29 2010, 3:18am says:

There ar 5 Istari wizards and only Saruman is evil. Harad is an evil faction and Saruman is with Isengard so harad dosn't get any wizard.

+1 vote     reply to comment
Trailhog250 Jun 28 2010, 9:48pm says:

I like the new features to the CAH system, alot of people never liked it but I did, gives the game flavor. And balances of course are welcomed.

+2 votes     reply to comment
Mau078 Jul 1 2010, 7:47am replied:

I 2 like the new cah system more detail and more opportunities fore uniqueness among the heros.

+2 votes     reply to comment
FogDragon Jun 28 2010, 4:27am says:

Alatar and Pallando -(Blue Wizards) to harad

+1 vote     reply to comment
Trailhog250 Jun 28 2010, 9:40pm replied:

Well maybe they should both be given to Harad like mentioned above? Or what about giving one to elves? Or another faction if you don't want them both, or if you do give them both to Harad give them bonuses when they're both built and close to each other, like special wizard leadership.

+1 vote     reply to comment
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Ridder Clan
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Release Date
Released Oct 18, 2008
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173 votes submitted.

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Highest Rated (9 agree) 10/10

After Geel contacted me and provided the fix I gave the mod another chance. At it's current state the mod is doing good. There are some maps that do not support BFME1 and/or 2 mode so they end instantly and few other things that need to be tweaked.

All together, I have decided to give this mod a 10 only because the mod creator is personally taking his time to get the mod working for individuals and I honestly do believe that after few fixes it will be a mod worth playing.



Sep 22 2011, 5:46am by Chernobog

Lowest Rated (2 agree) 3/10

Complicated to install, lacks maps, graphics for certain structures need updates. Multiplayer is far to complicated to be practical.

Dec 24 2011, 12:58am by DeathCultist

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