We bring back a bit of the BFME 1 gameplay style by adding Combo hordes, smaller hordes, leveling buildings... and more! We introduce the Create-a-Character System! Also all of the old Factions are being remade, thus making them more fun to play.

There are quite a few factions in this mod...
Arnor (2 sub factions) & Gondor & Rohan & Elves (2 sub factions!) & Dwarves & Isengard & Mordor & Men of the East (2 sub factions!) & Dol Guldur

Created by Ridder Geel and the RC Mod team. 

RC Mod Add-ons/Mods:
The Battle for Acosa
Moddb.com

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High Elven Castle (BFME 1 Mode) High Elven Castle (BFME 1 Mode) High Elven Castle (BFME 1 Mode)
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7 comments by Ridder-Geel on Jul 23rd, 2014

Hello fans and followers,

First of all I would like to thank all of you who are still around, and actively following the mod.
You guys have been a great inspiration to me and the rest of the team, so thanks to all of you for that!

Now without further ado:

Today I present to you a nice little video...
...Which took me more time than I had hoped...
It's the castle of the High Elves!
This neat castle is the base which you will get in-game during the BFME 1 mode, whilst playing as the High Elves!
I hope you guys like the movie, I spent quite some time on it, and so has Valaquenta.

Feel free to give comments or suggestions on the things you see!
(Do keep in mind that things you suggest can only be changed if it actually has anything to do with the actual base, so no saying "I don't like the forest outside the base" won't make me recreate the whole movie (But obviously if you don't like the forest, feel free to share!) )

Thats it for now, stick around, we might have other updates to share with you guys in the near future!

-Ridder Geel

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Ridder Clan Mod Alpha 2.00 - Fix

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Jan 16, 2013 Other 22 comments

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This is a small sub-mod for the RC Mod. Please read the Read-me! This is a simple mod that makes units stay for a long time after dieing instead of sinking...

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This is Version 2.00 ALPHA of the RC Mod! You are advised to uninstall ANY previous versions of the RC Mod BEFORE Installing this one! This version is...

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Apr 11, 2010 Patch 9 comments

This is for people with previous versions... It should update your .BIG files with the ones from V1.07. People who have no problem installing the "RC...

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Feb 14, 2010 Patch 3 comments

This is Version 1.07 of the RC Mod's INTERFACE! You need to have V1.07 or later installed to be able to install this version! This INTERFACE Updater updates...

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This is Version 1.07 of the RC Mod! You are advised to uninstall ANY previous versions of the RC Mod BEFORE Installing this one!

Post comment Comments  (990 - 1000 of 1,210)
FogDragon
FogDragon Jun 27 2010, 11:00pm says:

Ok then, here we go :
In the original game BFME 1, 2 and expansion, Gandalf was with gondor (men) and Saruman with Isengard .
The rest three of them are :
Radgast : was a good wizard not an evil one , friend of nature ("tender of beasts")-Tolkien . (i realy don't know the faction of this one)
"Alatar and Pallando :(known consequently as the Blue Wizards) they journeyed far into the east after their arrival in Middle-earth." (faction of the east maybe harad)

+1 vote     reply to comment
Trailhog250
Trailhog250 Jun 28 2010, 3:21am replied: Online

Gandalf- Grey Wizard (Gondor)
Saruman- White Wizard (Isengard)
Radgast- Brown Wizard (Rohan maybe?)
And give one to Harad and the other to Mordor maybe?

+1 vote     reply to comment
CTLN7
CTLN7 Jun 28 2010, 4:16am replied:

mordor already has too many heroes

+1 vote     reply to comment
Trailhog250
Trailhog250 Jun 28 2010, 9:40pm replied: Online

Well maybe they should both be given to Harad like mentioned above? Or what about giving one to elves? Or another faction if you don't want them both, or if you do give them both to Harad give them bonuses when they're both built and close to each other, like special wizard leadership.

+1 vote     reply to comment
FogDragon
FogDragon Jun 27 2010, 4:43pm says:

I tink that this ideea is no good because the RJ - ROTWK mod has the istari (I checked).

+1 vote     reply to comment
Trailhog250
Trailhog250 Jun 27 2010, 5:22pm replied: Online

Would that matter? It comes from the Lore of The Lord of The Rings so it's not just their idea. Since it comes from the lore anyone that wants could use it.

+3 votes     reply to comment
Ridder-Geel
Ridder-Geel Jun 27 2010, 5:41pm replied:

The istari... are the wizards, if i'm not mistaken. We might want to consider this yes, but indeed what factions and such?

+1 vote     reply to comment
FogDragon
FogDragon Jun 27 2010, 3:36pm says:

How about some new heroes: The Istari .

+1 vote     reply to comment
CTLN7
CTLN7 Jun 27 2010, 3:45pm replied:

for what factions?

+1 vote     reply to comment
Ridder-Geel
Ridder-Geel Jun 26 2010, 4:50pm replied:

Own faction maps? Or do you mean new maps? we are working on new maps...
Naval ships, its planned but we do not find this the most important thing to do at the moment.

+2 votes     reply to comment
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Platform
Windows
Developer
Ridder Clan
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Official Page
Rcmod.the3rdage.net
Release Date
Released Oct 18, 2008
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8.3

171 votes submitted.

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Ratings closed.

Highest Rated (9 agree) 10/10

After Geel contacted me and provided the fix I gave the mod another chance. At it's current state the mod is doing good. There are some maps that do not support BFME1 and/or 2 mode so they end instantly and few other things that need to be tweaked.

All together, I have decided to give this mod a 10 only because the mod creator is personally taking his time to get the mod working for individuals and I honestly do believe that after few fixes it will be a mod worth playing.

Regards,

Chernobog

Sep 22 2011, 5:46am by Chernobog

Lowest Rated (2 agree) 3/10

Complicated to install, lacks maps, graphics for certain structures need updates. Multiplayer is far to complicated to be practical.

Dec 24 2011, 12:58am by DeathCultist

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Fantasy
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