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The Ridder Clan Mod is a modification for The Lord of the Rings: The Battle for Middle-Earth II & for The Lord of the Ring: The Battle for Middle-Earth II, The Rise of the Witch-King. This mod changes many things to BFME 2. It will add some new factions, a couple of campaigns, many units & heroes, alot of maps and it will improve the CAH System. This mod changes the gameplay making it work a bit more like BFME 1 and how BFME 2 should have been!
Here is the work in progress of the Create a Character and Create a Mount system of the Ridder Clan Mod :D
Please do not comment too much on the current UI, it is merely there for displaying features that will be in the new system, the UI still has to be remade.
Credits: Ridder Geel
Two words: Perfected perfection
Without a doubt the most neglected feature of BFME2.. So much room for improvement yet most mods simply remove CAH. (or leave it untouched)
This is the only mod to really pay any noteworthy attention to the CAH feature. This is marvelous work ;)
(I thought this kind of stuff would have been hardcoded..)
Nope, apparently its not as hard coded as we had thought at first, so after quite a whole lot of experimenting I managed to make it into this :)
And the Ridder Clan mod strives to be as unique as it can possibly be, which is another reason as to why I put so much effort into this system, glad to hear all of you guys like it so much already :)
One question. Bearded Lady?
Bearded? I don't think we plan on adding beards for the female character.
For the Dwarfs maybe? Remember the part from the movie where they go to Helmsdeep & Gimli explains about the belief that Dwarfs jump out of holes in the ground.
Perhaps, although we might just combine beards with the "hair" slot ;)
how can i installed this ?