Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.
In my search for additional hero ships, and the idea I don't want to use all Venators, certain new heroes not yet revealed will use this ship.
Unlike most Republic ships, this lacks a hanger bay, but it makes up for that with:
•2 rapid fire concussion missile silos
•6 dual turbolaser turrets
•4 dual laser cannons
•4 quad turbolasers
•2 dual laser cannons
Credits:
Sins of a Galactic Empire for the mesh and texture
Jeronimo for the engine glow mesh and texture
{HEROIC}Doci for the laser, turbo, and concussion turret mesh, texture, and rigging
YVaW for the fire particle
Sergeant_Barlex for the rigging, kitbash, and xml
At this point, I'd suggest to make a unique update to 1.0 version
There isn't a 1.0 version, or are you referring to the current Victory Star Destroyer?
There's a difference, this is a frigate class, that's a Star Destroyer class.
I was talking about your mod. I thought that the reason that until now you don't want to release it yet, is because you'd want to complete what you have planned
I dont understand why you didn´t use the one from the YVAW team, as it is the exact same model...
It was the same ship, but personally I preferred this one. Far more Republic like in texture then the YVaW, and I find it fun to rig this kind of stuff.
The weapon particles are amazing! I love that richness of color!
Excellent work on everything, Sergeant_Barlex!
What other ships will you add aside this one for the Republic?