Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.

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Imperial Unit List (Games : Star Wars: Empire at War: Forces of Corruption : Mods : Republic Assault: The Clone Wars : Forum : Development Plan : Imperial Unit List) Locked
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May 8 2017 Anchor

Heroes


Major Heroes

  • Emperor Palpatine
  • Darth Vader
  • Commander Krennic
  • Admiral Thrawn
  • Admiral Pallaeon
  • Grand Moff Tarkin
  • Colonel Yularen

Minor Heroes

Ship Spawn Heroes

  • Shadow Squadron
  • Razor Squadron
  • Gamble Squadron
  • Ghost Squadron
  • Delta Squadron
  • Omega Flight Group
  • Red Squadron
  • Green Squadron
  • Blue Squadron


Land Units


Infantry

  • Carbine
  • Grenadier
  • Medic
  • Engineer
  • Sniper
  • Vanguard
  • E-WEB team
  • Mortar team
  • Pilot
  • Gunner
  • Scuba trooper
  • Snow trooper


Vehicles

  • AT-ST
  • AP-PT
  • AT-RT
  • AT-DP
  • AT-AA
  • Mobile Artillery
  • AT-AT
  • AT-TE - Bottom version
  • TX-130
  • LAAT/i
  • AT-AP
  • UT-AT
  • Juggernaut A6

Air Ships

  • V-Wing
  • ARC-170
  • TIE/ln
  • TIE/sa


Space Units


Fighters

  • V-Wing
  • ARC-170
  • TIE/ln
  • TIE/sa
  • TIE/d
  • TIE/in
  • Intersector Gunship - Renders

Corvettes

Light Frigates

Medium Frigates

Heavy Frigates

  • Victory I-Class Star Destroyer
  • Victory II-Class Star Destroyer
  • Influent-Class Destroyer - Render 1 - Render 2
  • Valiant-Class Star Destroyer
  • Dreadnaught-Class Heavy Cruiser - RenderMedia.moddb.com
  • Vindicator-Class Heavy Cruiser

Capital Ships


Transports

  • Sentinel Lander
  • Lambda Shuttle
  • Gozanti
  • LAAT/i
  • LAAT/c
  • LAAT/v


Edited by: Sergeant Barlex

Jun 9 2017 Anchor

Will be there even an Imperial version of the Mandator, or directly it will be possible build the Executor?

Jun 9 2017 Anchor
steddy96 wrote:

Will be there even an Imperial version of the Mandator, or directly it will be possible build the Executor?

No, and no. Mandator will most likely get retired by the player, due to better ships. And the Executor is massive (19,000 m vs 8,000 m). No way to scale that, plus Mandator has bad enough pathfinding AI.

Jun 16 2017 Anchor

Does Executive Order 66 kill separatist leaders too? Because in the movies, the seperatist leaders died (before order66). I think it would be nice detail. Or maybe use the era system like Thrawns Revenge but I guess it is late already.

Edited by: hamxakron

Jun 16 2017 Anchor
hamxakron wrote:

Does Executive Order 66 kill separatist leaders too? Because in the movies, the seperatist leaders died (before order66). I think it would be nice detail. Or maybe use the era system like Thrawns Revenge but I guess it is late already.

Yes, it will.

Iirc, Anakin/Darth Vader killed the Separatist Council after Order 66.

Jun 17 2017 Anchor

Also, both sides seem a little glitchy. The Barracks of both republic and CIS deploy rebel soldiers and empire soldiers. There is nothing wrong with Republic heroes, but the CIS heroes are rebel heroes. Even master Yoda and old-ben Kenobi. Also the factories in the game produce EAW vehicles. Also, please fix the AI. when I select my troops and target CIS droids, the just run around the droids

Edited by: hamxakron

Jun 17 2017 Anchor
hamxakron wrote:

Also, both sides seem a little glitchy. The Barracks of both republic and CIS deploy rebel soldiers and empire soldiers. There is nothing wrong with Republic heroes, but the CIS heroes are rebel heroes. Even master Yoda and old-ben Kenobi. Also the factories in the game produce EAW vehicles. Also, please fix the AI. when I select my troops and target CIS droids, the just run around the droids

As I've stated in the past, this is entirely WIP. Deployed units have been fixed, new heroes will be added later on, I'm trying to figure out the AI, and the Battledroids have been fixed.

Jun 28 2017 Anchor

Noticing a lack of the Vader's Fist in here... According to Legends and Battlefront II, the 501st retained their Phase II Armor well into the Dark Times. I would love to see a Clone Stormtrooper armor in 501st blue, because Vader is simply not Vader without his Fist; the 501st Legion.

Edited by: CT-1119

Jul 5 2017 Anchor

i would love to see death troopers somewhere.

Jul 6 2017 Anchor
harrixson wrote:

i would love to see death troopers somewhere.

Guess I missed that when I made the list. Thanks, I'll add it on now

Edited by: Sergeant Barlex

Jul 22 2017 Anchor

AT-ST
AP-PT
AT-RT
AT-DP
AT-AA
Mobile Artillery
AT-AT
AT-TE
TX-130
LAAT/i
AT-AP
UT-AT
Juggernaut A6

Missing the cheaper AT-ACT from Rogue One here on this list, as it was essentially a light tank version of the AT series tanks, the AT-TE essentially being a medium tank, while the AT-AT itself can be classified as a heavy tank.

Jul 22 2017 Anchor
CT-1119 wrote:

AT-ST
AP-PT
AT-RT
AT-DP
AT-AA
Mobile Artillery
AT-AT
AT-TE
TX-130
LAAT/i
AT-AP
UT-AT
Juggernaut A6

Missing the cheaper AT-ACT from Rogue One here on this list, as it was essentially a light tank version of the AT series tanks, the AT-TE essentially being a medium tank, while the AT-AT itself can be classified as a heavy tank.

I have to disagree. Not only did the AT-ACT take (What I assume to be) an anti-armor missile to it's weakest point, it's bigger than the standard AT-AT. So to me, that doesn't sound like a light tank.

Anyways, at a point I needed to cut units off. It would be nice to have a realistic roster (Which I'm working on for space), land just isn't feasible with the amount of units, and buildings on the build bar.

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