This is a slightly experimental mod with an unusual story. It is not set inside the Half Life universe and there are some game mechanics which have been subtley altered. The pace starts out slow, and builds up gradually.

This mod is intended to be more of an adventure rather than a shooter. If you approach this mod as a pure shooter, then you will probably not enjoy it.

There are some intense action scenes, but most of these come later on, much of the earlier parts of the mod are focused on adventure and storytelling.

There are numerous cutscenes. I know how some people don't like cutscenes, so the majority of them collect together loosely to make the "introduction". There are a couple of short ones scattered around later, but they never really jerk you away from where you are standing. At any rate - once you have a weapon, the amount of scenes drops off dramatically and the game leaves you in control much more.

We have tried to make the game as playable as possible no matter what the player does - if you want to run and gun your way through this mod (which is possible after you get your first weapon) then you can - however I think that the best experience of this mod can be gained by approaching it patiently and using your brain a bit more. The choice is yours.

Be warned - how you behave will have an effect on the game. For an example, the first (ranged) weapon that you recieve will depend on your approach to the area before it.

There are often numerous ways to achieve your goals and these may or may not be obvious.

Certain NPC's may ask you to do things for them. It's entirely up to you to decide if these NPC's are in any way relevant to your mission, if they can help you or not, and indeed if you want to let them stay alive.

This mod has been in development for a long time - but much of that time was spent planning, thinking, and preparing the wealth of custom sounds and materials etc. which are present.

Also, there have been a lot of versions of Random Quest. Many times it has reached quite a big size and been scrapped, only to be revived and re-arranged again later. Everything has been re-done so many times. You should see the size of our parts bin.

This is intended as the first episode of Random Quest. Another will come eventually.

The sequel to this will probably get started when we get Citizen II finished. (Yep, we're still doing that)

Before reporting any bugs, please check the text file in the main mod folder entitled known bugs.txt

If you get stuck, first try the tips.txt file in the same location.

We hope that you enjoy playing Random Quest!

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This mod has been in development for some time but it has been almost entirely un-advertised until today, the day of the first full release. The aim of the mod is to be different and interesting. There is some tough action to be had here, but the mod is mostly adventure-oriented and starts out at a pretty slow pace. If you want to play an all-out shooter, maybe Random Quest isn't for you. But if you've got some patience and are looking for a quality distraction .... then hit that download button, matey!

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Mod Video Spotlight - May 2009

Mod Video Spotlight - May 2009

6 years ago Feature 25 comments Report

With the MSU Phase 3 contest finishing up a large selection of UT3 mods appeared on the ModDB radar for the month of May.

This is a slightly experimental mod with an unusual story. It is not set inside the Half Life universe and there are some game mechanics which have been subtley altered. The pace starts out slow, and builds up gradually. This mod is intended to be more...
Random Quest fix

Random Quest fix

2 months ago Prefabs 1 comment

Should prevent that error while starting up about .vtf and other issues.

Random Quest v1.0

Random Quest v1.0

6 years ago Full Version 24 comments

This is the first full release. The release date of this version is 31/05/2009.

Post comment Comments  (70 - 80 of 170)
Roasted-Salmon Nov 1 2009 says:

this mod is probably the best I've ever played :)

+3 votes     reply to comment
Playbus Creator
Playbus Dec 7 2009 replied:

Thankyou very much :)

+2 votes   reply to comment
nosfer4tu Nov 7 2009 replied:


+1 vote     reply to comment
Playbus Creator
Playbus Dec 7 2009 replied:

you too :D

+1 vote   reply to comment
nietzschesaurus Oct 21 2009 says:

I shouldn't have to play the same six minute section of the game over and over in order to preserve 20 more HP than my original run. It was less an intuitive attempt to make me preserve life and ammo, and more of a frying pan to the face. I kept instinctively checking around corners and in alleys hoping to find a medkit or a couple more rounds for my shotgun, but found nothing.

I didn't mind it so much until I got to the non-sequitor arena fight. I had 10HP and it took all of my starting ammo to take down the first antlion. By the time I was about to snag the single rocket from the dispenser, I had another one smacking my head off. I wish there was different pathways through the fight, like with the other quests. Redoing the same fight for thirty minutes is hardly rewarding for a player.

Aside from the utter lack of health or ammo, I really liked everything else about the game.

+1 vote     reply to comment
Pvt_Pirate Nov 2 2009 replied:

there IS another path through the arena ;)
i found out by accident, and got depressed on trying to make those beasts repeat it (BIIIIG HINT ALREADY)

+1 vote     reply to comment
Pvt_Pirate Nov 3 2009 replied:

sry, was only a fault... don't let yourself be thrown out of the arena by the antlions :D

+1 vote     reply to comment
Kasperg Creator
Kasperg Oct 21 2009 replied:

Eating "something" along the path would've restored your health :)
It wasn't entirely intuitive, but the option was there if you experimented enough and took a good look at what the environment offered..

+1 vote   reply to comment
thegentleman Oct 6 2009 says:

I very much enjoyed this mod. The voice overs were nice and the character was very refreshing. I cannot wait for another part/episode.

+1 vote     reply to comment
ScorpionFaiha Sep 15 2009 says:

After reading peoples comment I decided to download this mod , people's comment is what made me want to play it.... But bon voyage to the developers for this great mod , people seems to love it , and me!! am people , so I bet i'll luv it aswell! so wer all happy! , hehe

Peace love and always respect!

+1 vote     reply to comment
mmstick Sep 3 2009 says:

This mod is beautiful.

+1 vote     reply to comment
Playbus Creator
Playbus Sep 17 2009 replied:

Thanks :D You made me smile :D

+2 votes   reply to comment
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Released 2009
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