This is a slightly experimental mod with an unusual story. It is not set inside the Half Life universe and there are some game mechanics which have been subtley altered. The pace starts out slow, and builds up gradually. 

This mod is intended to be more of an adventure rather than a shooter. If you approach this mod as a pure shooter, then you will probably not enjoy it. 

There are some intense action scenes, but most of these come later on, much of the earlier parts of the mod are focused on adventure and storytelling. 

There are numerous cutscenes. I know how some people don't like cutscenes, so the majority of them collect together loosely to make the "introduction". There are a couple of short ones scattered around later, but they never really jerk you away from where you are standing. At any rate - once you have a weapon, the amount of scenes drops off dramatically and the game leaves you in control much more.

We have tried to make the game as playable as possible no matter what the player does - if you want to run and gun your way through this mod (which is possible after you get your first weapon) then you can - however I think that the best experience of this mod can be gained by approaching it patiently and using your brain a bit more. The choice is yours. 

Be warned - how you behave will have an effect on the game. For an example, the first (ranged) weapon that you recieve will depend on your approach to the area before it.

There are often numerous ways to achieve your goals and these may or may not be obvious. 

Certain NPC's may ask you to do things for them. It's entirely up to you to decide if these NPC's are in any way relevant to your mission, if they can help you or not, and indeed if you want to let them stay alive.

This mod has been in development for a long time - but much of that time was spent planning, thinking, and preparing the wealth of custom sounds and materials etc. which are present. 

Also, there have been a lot of versions of Random Quest. Many times it has reached quite a big size and been scrapped, only to be revived and re-arranged again later. Everything has been re-done so many times. You should see the size of our parts bin.

This is intended as the first episode of Random Quest. Another will come eventually.

The sequel to this will probably get started when we get Citizen II finished. (Yep, we're still doing that)
 

Before reporting any bugs, please check the text file in the main mod folder entitled known bugs.txt

If you get stuck, first try the tips.txt file in the same location.

We hope that you enjoy playing Random Quest!

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29 comments by Playbus on May 31st, 2009

This mod has been in development for some time but it has been almost entirely un-advertised until today, the day of the first full release. The aim of the mod is to be different and interesting. There is some tough action to be had here, but the mod is mostly adventure-oriented and starts out at a pretty slow pace. If you want to play an all-out shooter, maybe Random Quest isn't for you. But if you've got some patience and are looking for a quality distraction .... then hit that download button, matey!



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Random Quest v1.0

Random Quest v1.0

May 31, 2009 Full Version 22 comments

This is the first full release. The release date of this version is 31/05/2009

Post comment Comments  (30 - 40 of 164)
Mighty_Guy
Mighty_Guy Jul 27 2011, 2:03pm says:

How do you install it? Which directories do you extract the files to?

+2 votes     reply to comment
pabo1
pabo1 Jun 25 2011, 3:07am says:

Will it be Random Quest 2?

+5 votes     reply to comment
Kasperg
Kasperg Jun 28 2011, 5:10pm replied:

Si.

+3 votes     reply to comment
yarow12
yarow12 Mar 19 2011, 4:26pm says:

How am I suppose to kill the two antion guards in the arena? And aren't I able to go outside of that relatively small area? I kept running out of ammo and being charged like crazy.

0 votes     reply to comment
Playbus
Playbus Mar 26 2011, 7:34pm replied:

There are ammo dispensers on either side of the arena. They provide infinite ammo, but there is a delay between reloads. And you have to 'use' them, like a door, you won't pick up the ammo just by walking up to them.

The antlion battle is all about timing. There are four antlion guards. They come out one at a time, but the spawn is timed rather than waiting for you to complete the kills, so if you take too long you can end up with multiple guards to deal with.

Don't be fooled by the rocket launcher - your best weapon against the antlions is the secondary fire on your shotgun.

If you do it well, you can kill every antlion before the next one emerges.

+1 vote     reply to comment
yarow12
yarow12 Aug 8 2011, 10:53pm replied:

Am I the only one who finds the Antlion arena battle to be a bit BS difficult?

+1 vote     reply to comment
yarow12
yarow12 Aug 2 2011, 8:31pm replied:

Thanks.

+2 votes     reply to comment
DelphinusMinor
DelphinusMinor Jan 3 2011, 4:03pm says:

Just finished this. What a fantastic experience. The narrator was perfect and the concept was pretty cool.

The ending was a rush... I loved it.

+3 votes     reply to comment
cW#Ravenblood
cW#Ravenblood Aug 12 2010, 11:35am says:

Fantastic mod.

+2 votes     reply to comment
BenQ3000
BenQ3000 Aug 3 2010, 2:14pm says:

Everything worked perfectly smooth.
Great mod, Great voices (even though some are simply too quiet and in a very low quality, which annoyed me once or twice) and absolutely great mapping.
9/10 For repetitiveness and low quality voices.
Cant wait for part two.

+1 vote     reply to comment
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Platform
Windows
Developer
Accidental Games
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Official Page
Dur.ac.uk
Release Date
Released May 29, 2009
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8.6

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First Person Shooter
Theme
Fantasy
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Single Player
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