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A cut content restoration mod that takes on a whole new atmosphere. Is your will to survive... Stronger than theirs?

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Report RSS The Office Fire - Updated (Outdated)
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CyborgParrot
CyborgParrot - - 1,733 comments

Is this Mod still using Opposing Force Monsters, NPC's, & Weapons?

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LadyJaneThrace Author
LadyJaneThrace - - 865 comments

Afraid not, I've learned how to compile the sdk, this is in no way a bad thing since I'll add even more than what was in opposing force as time passes. :)

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DerickFabro
DerickFabro - - 195 comments

Beautiful.

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✟Doon✟
✟Doon✟ - - 189 comments

******* awesome!

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Capt.Host
Capt.Host - - 853 comments

Looks great as always :)

Thought: Shouldn't that switch deactivate the second turret? Also, the electrified water should have been more punishing...

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LadyJaneThrace Author
LadyJaneThrace - - 865 comments

Thank you! It had already retracted once I reached it, and when I flipped the switch it reactivated it heh, absolutely with the water, I'll increase the damage it does once you make contact with it :)

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SamuraiMarciano
SamuraiMarciano - - 561 comments

Awesome

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Slartibarty
Slartibarty - - 233 comments

This entire game feels like a genuine 1998-1999 game, it's got 'that' effect.
Can't really explain it.

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LadyJaneThrace Author
LadyJaneThrace - - 865 comments

Exactly what I'm trying to achieve :) I'm glad you got that feeling!

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Gunship_Mark_II
Gunship_Mark_II - - 4,864 comments

Now this is more like it. Much better than before and looks more refined. Keep uo the great work c:

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TeleScript
TeleScript - - 15 comments

Absolutely stunning work here, can't wait to play it for myself! The sounds generally fit the atmosphere, but some feel unnecessary, (houndeyes, various impact and breaking sounds are most notable). You should also watch where you get some of your sounds from, I think I recognized some Black Mesa sounds in there. As for the visuals, they are astounding; each room shares a general theme, both in color and objects.

Anyway, I gotta thank you for being consistent with media releases. There are just too many mods that go silent for a year just to update people and go silent again. Keep up the good work!

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TheRenegadist
TheRenegadist - - 2,087 comments

Everything looks fantastic and really shows the hard work you've put into this. However I have one major problem, the sounds. I'm talking about the Black Mesa sounds for the zombies and Barney's voices, they really don't fit in with the atmosphere around them or the style the mod is going for. I'd much appreciate it if you used the older sounds effects for the both the zombies and barney. Other then that I can't wait to play this when it's done!

Also any ETA on when you'll be adding the classic ladder bob effect like in alpha?

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LadyJaneThrace Author
LadyJaneThrace - - 865 comments

No worries, since I uploaded this I've phased out alot more of the BMS sounds & inconsistencies, I'll be going for an oldschool soundset, the few BMS lines I will be keeping I'll squash em down to 88kbps to feel alot more era appropriate :)

As for the ladder bob, I have no idea where to even start but I'm sure I'll be able to rig something up eventually

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Mort_Brain
Mort_Brain - - 573 comments

Have you added more nps quotes? And please can you make more shaking camera effect when you strafe? Also the mod is great and as I see now like original HL being overdeveloped a few times to make it better !!!

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Description

non shit edition, uncompressed upload on my youtube here, honestly dunno if its any different; Youtube.com