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A cut content restoration mod that takes on a whole new atmosphere. Is your will to survive... Stronger than theirs?

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Report RSS Communications Center - Service Tunnel Firefight (view original)
Communications Center - Service Tunnel Firefight
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Thanoshld
Thanoshld - - 1,416 comments

Another update? So soon? Ah, you will spoil us Mr. Rain ;) .

As always, I really like the mapping and lighting in here, but, I do have some suggestions this time around:
-Try to align the red beams of light with their light sources.
-I am not really sure if I like the new muzzle flash. Maybe it looks good in-game, but I believe that it is too reddish. Did you made them yourself? Maybe add some yellow in the sprite?
-You can see the texture misalignment between the bottom and top sandbags. Try to align them, but make sure each part (bottom/top) finishes with a whole sandbag (you actually made it like this, but, just try to align the two piles ;) ).
-I believe the fire sprite is a bit too low-poly, in comparison with the muzzle flash ones. But, that doesn't really bother me.

Also, finally some proper pipe-texture alignment and proper use of the LAB1_W1 or AIR_C1 texture for the pipe 'opening'. People tend to just cover them with a black texture.

This chapter looks like it involves a lot of fierce fights, can't wait to pick up my MP5 and venture in there :D . Any ETA for the new video?

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✟Doon✟
✟Doon✟ - - 189 comments

Holy ******* nitpick! ****! Haha Jesus, you're great.

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Thanoshld
Thanoshld - - 1,416 comments

Yeah, I tend to nitpick a lot :P . But hey, that's why we upload stuff here, right? To get some feedback ;) .

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LadyJaneThrace Author
LadyJaneThrace - - 865 comments

Thank you! No worries, I'll have all of those misalignments fixed up when I go back through for polishing & detailing. The muzzleflash is red for the MP5 & it'll use a orange variant for the shotgun, as for the video, I'm truely not sure, maybe in a few weeks or so, working on getting all the scripts & stuff set up for the maps :)

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OsirisGodoftheDead
OsirisGodoftheDead - - 685 comments

I like the red muzzle, very stylish.

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✟Doon✟
✟Doon✟ - - 189 comments

I love brush ladders. Diggin' that red lighting. I'm quite curious as to what might be beyond that little checkpoint.

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LadyJaneThrace Author
LadyJaneThrace - - 865 comments

Much obliged! probably one of the most frantic & fierce battles in RF will take place on this map, its gonna be hell >:3

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David_Jackson
David_Jackson - - 1,065 comments

Awesome.

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Blue199
Blue199 - - 6,973 comments

I love that fire, looks so oldschool ;D

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95Navigator
95Navigator - - 211 comments

This mod has constantly shown me some of the most awesome lighting I have ever seen done in GoldSrc. No kidding.

Half-Life level design was awesome, but it was a bit dulled down by a lot of sameness of the lighting choices. Always the same whites and browns.

Vibrant colors like this are what I love! Keep going!

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Magic_Nipples
Magic_Nipples - - 1,325 comments

Really like the orange fire going on near the bottom! I dunno why but I am a fan of blue and orange lighting.

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capomaster
capomaster - - 136 comments

so, we'll get to see some friendlies HECU at some point?

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LadyJaneThrace Author
LadyJaneThrace - - 865 comments

not fully fledged allies that'll follow you around, but i plan to have medical bays with unarmed medics treating wounded soldiers that won't attack you, killing them is optional :3

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OsirisGodoftheDead
OsirisGodoftheDead - - 685 comments

THERE WAS A FIREFIGHT!

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Silmarill_SK
Silmarill_SK - - 362 comments

Red and black - as my favourite porn site.
I am going to like this.

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SamuraiMarciano
SamuraiMarciano - - 561 comments

******* AWESOME! I can't wait for the final release!!

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Bost0n-KR33m
Bost0n-KR33m - - 1,134 comments

looks good

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BoySanchezHalf
BoySanchezHalf - - 11 comments

Datacore! very cool design, i am not joking (i like Quake-style or Half-Life style leveldesign, not COD-****)
Can i donate you? Can steam add this mod as the mod or addon for HL1?
This mod is just best from the leveldesign,graphics and visuals aspect

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Description

CenCom video comin' soon, maybe. I reckon it'd be a good location for the next video!

The map seen in this image has been in the body image for months, since I've been doing some work on that map lately I figured I'd post a proper image of the area!

A large portion of the stranded HECU forces remaining in the facility have taken shelter in the Communications Center in an effort to send out a distress signal themselves, only thing is, they still ain't too keen on letting you live.