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4 comments by NNihad on May 7th, 2013
Raindrop is a surreal, environment driven, first-person survival game that includes fully explorable levels, with intuitive and complex puzzles, backed by a horror themed story line. Players will immerse themselves into a twisted and horrifying world, while actively experiencing a slew of emotions and deeper thought processes than most titles out on the current market. Raindrop's artistic direction will combine several degrees of intellectual game play into a theatrical story driven experience where the environment comes alive.
Is there any word on this project, is it officially dead in the water? I hope not, this looks so good and has got me hooked already. Fingers crossed.
It has been one year since the last update...
I think it's safe to say that this mod is dead.
Far from it, in fact, it's very much in active development, all our old props and most assets (models, textures) are ported over to the CE3, our game's core codebase is almost working as we'd expect, and the main enemy mesh is fully rigged in Max and ready to export. We start writing and unit-testing the weapons code early next year.
We're just being sneaky and not showing media. But...when it's ready!
Postman, that's the best Christmas news I could hear, good luck!
In the meantime check out my other projects, openOutcast and Scintilla :D.
PLEASE TELL ME THIS MOD ISNT DEAD :,(
Cant find the music? could you send a link?
Nihadnasupovic.neuzeitstudios.com
nihadnasupovic.neuzeitstudios.com IDK if he still has it on his portfolio; should be there.
Also, the 2011 release was pretty much always a fantasy. I looked at what code they had at the time, there was almost nothing; a few tweaks to the standard Source Engine code and one partly customized weapon. And some cockroaches borrowed from another mod.
So we were screwed practically from the beginning :C.