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Raindrop

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11 comments by NNihad on Oct 31st, 2013

Happy Halloween!

Happy Halloween!
We would like to thank everyone for your continued support! We have received an overwhelming amount of positive feedback, comments, questions, job applications, business proposals, and advice. While we are attempting to respond to everyone in a timely manner, we are also working on our next big update, in which we hope to significantly increase our audience. We appreciate your patience! In the mean time, we have a little Halloween treat.

Throughout the years we have had a great amount of support from our fellow Source modders and indie game developers. We are proud to be recognized for the quality of our artistic direction and we would love to thank all those who have supported us in the past with something special.

If we reach our initial funding goal we will release a map from the Raindrop mod version, ported to a popular Source game of your choice!

Vote on your favorite map, and choose from a range of Source games.

Since there are a variety of Source games out there, game play will change drastically depending on the title.

You will be free to use our models, textures, and all of the content in the map in which ever way you desire.

Learn how we constructed our levels by loading our map into Hammer editor.

Experience our first public playable Source build.

In order for us to make this a possibility, we would need to invest a large amount of time polishing and porting a map into the targeted game. Clearly this would only be possible if we reach our initial goal, since currently it is more important to allocate time towards developing Raindrop in Unity instead. As always, if you want to delve further behind the scenes of Raindrop, check out the Re-hydration logs with dissections of environment breakdowns and level design overviews.  Here we demonstrate and share the layered process of developing Raindrop.

Check us out on Steam Greenlight!

Thank you and please stay tuned for more updates!

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Post comment Comments  (50 - 60 of 854)
56er
56er Jan 11 2012, 3:51pm says:

Hm, I'm not so sure about this. Will you still produce a game that has a feeling like the Video "The lower Depths" showed me. I liked those, quit atmospheric and rough, still very Metro and Stalkeri-isch. I really hoped for a revivall of Raindrop, but what game do you really trying develop? Is it still the same as when I hit "track this game" with fever in my veins for this awesome looking, well sounding game(-preview)?

+6 votes     reply to comment
VagrantPostman
VagrantPostman Jan 11 2012, 5:17pm buried:

(buried)

No.

-8 votes     reply to comment
56er
56er Jan 12 2012, 9:39am replied:

Can you give me any other explanation for this than just a no? I don't want to be rude - but the latest video seems to be CE3, while the top of your mod page still states that you are developing a HL² Mod. Also, instead of an atmospheric interior level, with a custom AK, and good textures and sounds, all you show us are those messy outside textures, a AR from Crysis 2 and some AI shooting you down several times from a distance.
This doesn't seem to be a step forward imo. :(

+8 votes     reply to comment
VagrantPostman
VagrantPostman Jan 12 2012, 4:06pm buried:

(buried)

It isn't.

It's a technical demo. Cheers!

-8 votes     reply to comment
Zer0Hope
Zer0Hope Jan 11 2012, 1:09pm says:

Thank god its alive

+1 vote     reply to comment
milo-rd
milo-rd Jan 9 2012, 3:14pm says: Online

Is Master Donut still alive? I'd really like to get in touch with him.

+1 vote     reply to comment
VagrantPostman
VagrantPostman Jan 10 2012, 8:48am replied:

No, he died in a horrible Russians accident.

....Yes, he's still alive.

Send him a PM on moddb.com, I guess? I'm no expert on this :D.

-3 votes     reply to comment
SinisterExaggerator
SinisterExaggerator Jan 11 2012, 9:01am replied:

might be an idea change game used on moddb engine listing to cryengine 3 then

+3 votes     reply to comment
VagrantPostman
VagrantPostman Jan 11 2012, 12:49pm replied:

We'll make an indiedb page once more media is ready.

-1 votes     reply to comment
dufake
dufake Jan 19 2012, 8:44am replied:

He worked for OGRE engine too, as he mentioned.

Wait..... I'm confused.

+1 vote     reply to comment
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Neuzeit Studios
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