Zombies are the newest threat in Rainbow Six: Raven Shield!  Based on the popular Zombies mode from Call of Duty, the team has created a multiplayer and singleplayer mod for Raven Shield which is based on survival against waves of zombies.  Each wave gets faster and more difficult!

The team is:
.Twi - project lead, programming, mapping, texturing
Xanatos - mapping, texturing
Fodder - mapping
Timbitz - testing, online beta coordination

As of February 28, 2012, the R6: Zombies mod has been released for both singleplayer and for multiplayer dedicated server.  You can also grab the complete source code for the mod.

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New look for zombies Zombies mod in Athena Sword/Iron Wrath Zombies climb barriers in Nacht Der Untoten
Blog RSS Feed Report abuse Latest News: R6: Zombies - version 1.2 released!

7 comments by .Twi on Dec 29th, 2013


Rainbow Six: Zombies - version 1.2 RELEASED!

The newest version of the Zombies mod has been released.  You can get the multiplayer, singleplayer, and source code versions on our Downloads page once ModDB authorizes them.

R6: Zombies single player mod - version 1.2
R6: Zombies single player mod - version 1.2

R6: Zombies multiplayer mod - version 1.2
R6: Zombies multiplayer mod - version 1.2

R6: Zombies source code - version 1.2
R6: Zombies source code - version 1.2

What's in the update?

Multiplayer changes:

- respawning in multiplayer added at end of each wave
- newcomers to the server can now join the game in progress
- non-dedicated servers are now supported

General additions:

- new map Snowstorm
- new map Nacht Der Untoten
- added 20% speed boost powerup
- zombies no longer have "Nazi" theme but are based on R6 characters

Balance changes:

- shotguns now do double damage to regular zombies
- shotguns are now far more effective against juggernauts
- LMGs and snipers are now always a 1HKO headshot
- LMGs and snipers now do 1.5x damage to regular zombies
- LMGs and snipers now deplete a juggernaut zombie's extra health twice as fast
- barrier maps without proper powerups now replenish ammo automatically after 7 rounds
- ammo respawned every 7 rounds, not 8
- juggernauts and high-level zombies now have more health
- added extra health to players before wounding and dying
- zombies now take down player health incrementally, with shaking and sound
- increased the rate of zombies spawning powerups from 1 in 30 to 1 in 24
- zombies can now break down doors if players hide behind them
- changed max ammo powerup to refill all players
- pistols get unlimited ammo

Bug fixes:

- bug fixed where dead players would still attract zombies
- bug fixed where the round would never end
- bug fixed where a zombie dead at a barrier prevented other zombies from climbing
- juggernauts now bleed properly when you hit them
- zombies no longer spawn powerups if they die behind a barrier
- bug fixed where a zombie would sometimes spawn in mid air
- zombies can now attempt to crouch if stuck under something
- bug fixed where zombies would get stuck on Nacht Der Untoten

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R6: Zombies single player mod - version 1.2

R6: Zombies single player mod - version 1.2

Dec 29, 2013 Full Version 0 comments

The single player version of the R6: Zombies mod. Note: this file is NOT needed for any sort of online play; only download for offline play.

R6: Zombies multiplayer mod - version 1.2

R6: Zombies multiplayer mod - version 1.2

Dec 29, 2013 Full Version 0 comments

R6: Zombies dedicated server mod, for multiplayer gameplay. NOTE: Clients should NOT download this file. This version of the mod is for setup on a dedicated...

R6: Zombies source code - version 1.2

R6: Zombies source code - version 1.2

Dec 29, 2013 Source Code 0 comments

The complete source code for R6: Zombies mod (version 1.2). You are free to use this code however you like as long as you credit the author (.Twi).

Post comment Comments  (60 - 70 of 105)
vIPS1DeW1nDer
vIPS1DeW1nDer May 6 2012, 10:24am says:

Is there a way to activate the MAPS on a dedi? The mod is awesome but we are getting tired from Peak and Presido and co. we would love to play on NKTOWN :D

+2 votes     reply to comment
.Twi
.Twi May 6 2012, 1:36pm replied:

Yes you can play zombies in ANY map that has full coop tango hunt support. So any of the stock maps, and any custom map that supports tango hunt. Add the maps to your maplist like normal, and the mod automatically should work with it.

+2 votes     reply to comment
DancingLizard
DancingLizard Mar 11 2012, 10:58pm says:

is there a way to activate the AI? because when i tried survival and played in observe mode. My AI Rainbow started opening up on the zombies.

+2 votes     reply to comment
.Twi
.Twi Mar 13 2012, 12:35am replied:

I had written an AI for the Rainbows for zombie mode but was encountering problems with it. So it's disabled. You can try using friendlies but no idea what would happen. Friendly AI will most likely come in a future update.

+2 votes     reply to comment
DancingLizard
DancingLizard Mar 13 2012, 7:08am replied:

is there a way to activate or access the ai or terrorist hunt? Many thanks for keeping patient with me :))

+2 votes     reply to comment
.Twi
.Twi Mar 14 2012, 12:54am replied:

It can be accessed on dedicated servers by opening ravenshield.mod and setting the friendly ai to "zombie_main_rc11.zmfriendlyAI". It cannot currently be accessed in single player.

+3 votes     reply to comment
DancingLizard
DancingLizard Mar 14 2012, 5:16am replied:

Oh and when will you be releasing your next Update? :)

+2 votes     reply to comment
DancingLizard
DancingLizard Mar 7 2012, 11:22pm says:

I try installing it but when i do all that appears is a black screen after the RS3:RS intro... :/

+2 votes     reply to comment
.Twi
.Twi Mar 10 2012, 3:42pm replied:

You might be missing a file. Try opening your RavenShield.log file and see what file it says is missing. You may also have to convert the files to a lower version number since they're made for 1.6.

+2 votes     reply to comment
DancingLizard
DancingLizard Mar 11 2012, 6:29am replied:

Thank You so much Twi.! im actually using Wine now, so it runs the windows version of RS3. Might i say this mod is awesome! everything about it is pretty damn perfect! is there a way to get the AI Rainbows to work? i have read through the other comments, is there any way i can help? id love to help you guys out on this mod i would kill to have the AI working too hahaha.
best wishes,
Dancing Lizard

+2 votes     reply to comment
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Platform
Windows
Developed By
.Twi
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Official Page
Rvsgaming.com
Release Date
Released Feb 27, 2012
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