Zombies are the newest threat in Rainbow Six: Raven Shield! Based on the popular Zombies mode from Call of Duty, the team has created a multiplayer and singleplayer mod for Raven Shield which is based on survival against waves of zombies. Each wave gets faster and more difficult!

The team is:
.Twi - project lead, programming, mapping, texturing
Xanatos - mapping, texturing
Fodder - mapping
Timbitz - testing, online beta coordination

As of February 28, 2012, the R6: Zombies mod has been released for both singleplayer and for multiplayer dedicated server. You can also grab the complete source code for the mod.

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Rainbow Six: Zombies - version 1.2 RELEASED!

The newest version of the Zombies mod has been released. You can get the multiplayer, singleplayer, and source code versions on our Downloads page once ModDB authorizes them.

R6: Zombies single player mod - version 1.2
R6: Zombies single player mod - version 1.2

R6: Zombies multiplayer mod - version 1.2
R6: Zombies multiplayer mod - version 1.2

R6: Zombies source code - version 1.2
R6: Zombies source code - version 1.2

What's in the update?

Multiplayer changes:

- respawning in multiplayer added at end of each wave
- newcomers to the server can now join the game in progress
- non-dedicated servers are now supported

General additions:

- new map Snowstorm
- new map Nacht Der Untoten
- added 20% speed boost powerup
- zombies no longer have "Nazi" theme but are based on R6 characters

Balance changes:

- shotguns now do double damage to regular zombies
- shotguns are now far more effective against juggernauts
- LMGs and snipers are now always a 1HKO headshot
- LMGs and snipers now do 1.5x damage to regular zombies
- LMGs and snipers now deplete a juggernaut zombie's extra health twice as fast
- barrier maps without proper powerups now replenish ammo automatically after 7 rounds
- ammo respawned every 7 rounds, not 8
- juggernauts and high-level zombies now have more health
- added extra health to players before wounding and dying
- zombies now take down player health incrementally, with shaking and sound
- increased the rate of zombies spawning powerups from 1 in 30 to 1 in 24
- zombies can now break down doors if players hide behind them
- changed max ammo powerup to refill all players
- pistols get unlimited ammo

Bug fixes:

- bug fixed where dead players would still attract zombies
- bug fixed where the round would never end
- bug fixed where a zombie dead at a barrier prevented other zombies from climbing
- juggernauts now bleed properly when you hit them
- zombies no longer spawn powerups if they die behind a barrier
- bug fixed where a zombie would sometimes spawn in mid air
- zombies can now attempt to crouch if stuck under something
- bug fixed where zombies would get stuck on Nacht Der Untoten

R6: Zombies  --  version 1.2 update in progress

R6: Zombies -- version 1.2 update in progress

News 5 comments

I've been working on an update to the zombie mod. In addition to some big bugfixes, I've added a lot of new content including new zombie models, new blood...

The first version of the mod is released!

The first version of the mod is released!

News 0 comments

As of February 28, the mod has been officially released for public download! Single player, multiplayer, and the complete source code are all available...

Online multiplayer beta coming soon on public servers

Online multiplayer beta coming soon on public servers

News 0 comments

The multiplayer side of the mod has progressed far enough that a beta open to the public will begin soon.

January 9 update - online coop, juggernaut zombies, instakill

January 9 update - online coop, juggernaut zombies, instakill

News 0 comments

Today's R6: Zombies progress: bugs have been ironed out of the online coop mode, there are new powerups and zombie types, a new map, and other stuff too.

RSS feed Downloads
R6: Zombies single player mod - version 1.2

R6: Zombies single player mod - version 1.2

Full Version 0 comments

The single player version of the R6: Zombies mod. Note: this file is NOT needed for any sort of online play; only download for offline play.

R6: Zombies multiplayer mod - version 1.2

R6: Zombies multiplayer mod - version 1.2

Full Version 0 comments

R6: Zombies dedicated server mod, for multiplayer gameplay. NOTE: Clients should NOT download this file. This version of the mod is for setup on a dedicated...

R6: Zombies source code - version 1.2

R6: Zombies source code - version 1.2

Source Code 0 comments

The complete source code for R6: Zombies mod (version 1.2). You are free to use this code however you like as long as you credit the author (.Twi).

Post comment Comments  (20 - 30 of 106)
vol4ok
vol4ok

Would be cooler if you would add it in Vegas 2

Reply Good karma Bad karma-3 votes
.Twi Creator
.Twi

Wish I could! Unfortunately UBISoft is REALLY bad about mods in their Rainbow Six games. I can only really mod Ravenshield because I made my own SDK for the game. And I don't think that would work in Vegas 1/2 because they're a newer version of the Unreal Engine which I couldn't hack to get at the source code.

Reply Good karma+3 votes
Orange-Sama
Orange-Sama

Wondering if I'm doing something wrong. I've follows the mod install instructions and have the right version but its still not showing up in the mod list.

Reply Good karma Bad karma+1 vote
.Twi Creator
.Twi

Do other mods show up in the list once you run the unlocker? Do you have the Steam version? (Some mods don't seem to work well with Steam.)

Reply Good karma+1 vote
Orange-Sama
Orange-Sama

yeah, its the steam version. and the mod unlocker wont show up either.

Reply Good karma Bad karma+1 vote
.Twi Creator
.Twi

Do you have ironwrath installed? If so, did you rename the iron wrath mod file before installing the mod unlocker?

Reply Good karma+1 vote
Orange-Sama
Orange-Sama

I don't have Ironwrath, I didn't think it was necessary. What is it?

Reply Good karma Bad karma+2 votes
.Twi Creator
.Twi

Iron Wrath is an official expansion pack/mod from UBI. It's not needed, it can just make it harder to install unofficial mods.

I'm not sure where the issue for you is. Can you please list for me each file and folder inside your Ravenshield/Mods folder please?

Reply Good karma+2 votes
Orange-Sama
Orange-Sama

This is what my mods folder looks like Imgur.com

Reply Good karma Bad karma+2 votes
.Twi Creator
.Twi

I've figured out the issue. Included in the mod unlocker zip file is TWO *.mod files (they appear like video files in your screenshot): "ModU.mod" and "Ironwrath.mod". You need BOTH of these files placed in your Ravenshield/Mods folder to unlock things. Check the zip file included in the Zombies download and copy over the missing file.

The reason for this is because UBISoft tried to lock out all mods except for their official ones (Athena Sword and Iron Wrath). The mod unlocker pretends to be Iron Wrath to fool the game into running it.

Reply Good karma+3 votes
HTP_Teq
HTP_Teq

Awesome Work ! ! !

I'm also looking forward Project VI so much!

Reply Good karma Bad karma+1 vote
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