Radium is a complete overhaul of the vanilla game, with new story elements, high quality weapons, new anomalies, new gameplay elements, new everything.

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Report RSS Vityaz animations
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M0S1N
M0S1N

(buried)

Sorry, but ONLY good animations for now is in russian mod STCoP Weapon Pack 2.8

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MSwartz Author
MSwartz

Um, no.

*edit*
To add to this, STCoP does not have ANY new animations. They're either from Shoker or OWR 3.

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mp5lng
mp5lng

I have taken a deeper look into STCOP animations, all of them are clones of each other, some of them are either animations from Shoker or OWR got renamed.

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r_populik
r_populik

Yes, you are right, especially those from OWR3 ;-)

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mp5lng
mp5lng

Looks cool, but it needs some adjustments, the draw animation looks a little bit cut, he pulls out the weapon pretty quick out of no where, maybe it should be just like a usual animation like most weapons. The recoil animation is way too high, the weapon literally jumps off the actor's hand, the weapon uses 9mm ammo, it shouldn't give such high recoil anyways. The springing animation, it looks just like vanilla, man it should be similar to most new animations, I'm sure you know what I mean. Other than that it's all great!

The holster animation is awesome!

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MSwartz Author
MSwartz

"Hey your animator is ****, but good job anyway!" Thanks, I guess?

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mp5lng
mp5lng

Haha, not at all man, just gave an honest opinion so he can pull out some awesome animations, he did already as I mentioned, only he got somewhat lazy :D

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MSwartz Author
MSwartz

mp5lng, we go back a ways, and you have my respect, but do NOT call Comrade Bear lazy, got it? He's only 16 from what I understand. The fact that he can pull together such awesome animations says a lot to me. I wouldn't dare call him "lazy", he works quite hard.

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mp5lng
mp5lng

Well, I got that clear man, don't take it too serious though, you know by all means I wouldn't mean any disrespect to such a rare animator. If you could get him to rework it a little more it'll be much better, if not, it's all great, such a weapon and such animations does not exist after all, and everybody is happy to see them alive here :)

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MSwartz Author
MSwartz

Alright, alright. You know me and you are cool. I don't mean any disrespect, I just didn't appreciate the "lazy" comment. I'm mostly concerned at this point of these comments throwing him off from animating further, as he does know what he is doing, and I would hate to lose him. That reminds me, we may have some negotiations re: models/animations in the near future :)

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Comrade_Bear
Comrade_Bear

Lol, No need to protect me. And I am 17, I'll be 18 coming this march. I can own up to my mistakes, and I wont hide the fact I had been slacking on this particular weapon. I just wasn't feeling it this time around like the SR2M.

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MSwartz Author
MSwartz

I understand. I just felt a deep instinct to protect you, like I'm your father or something, lol! Anyway, you have done well in my book, regardless of what others are saying, so try not to take it to heart, especially since, as you put it, you were not "feeling it" with this particular gun. No worries as I will have a large selection for you I'm about to let you know about ;)

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botkiller123
botkiller123

"I just felt a deep instinct to protect you, like I'm your father or something, lol!"

swartzy wtf

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mp5lng
mp5lng

Of course man, we know each other, there is no disrespect at all :) and I am always interested in your negotiations :D

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Comrade_Bear
Comrade_Bear

I will admit, My part on animating this was not up to par and was a bit far from a STALKER feel and more towards Source. Usually draw animations such as this would be acceptable, and as I'm still adjusting to STALKER. I hope to come out with some better and refined sets. Hopefully though this will be the last time I make a set that is below then what is expected from me.

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mp5lng
mp5lng

We can all see some awesome moves here, and surely you can bring up some even better and fine goodies in the near future.

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r_populik
r_populik

This is definitely great job. Big congrats to the Author of animation. You have a fantastic animating style. Dynamic and subtle. And you have a knowledge how to put new anims in the one of the weirdest game engines ever. It is a big thing.

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Comrade_Bear
Comrade_Bear

I did have a awesome guy to guide me into the somewhat right direction. :3

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Meowjar
Meowjar

Okey I'm in love with this animations. Much better that most of stuff I've seen before. Good job:)

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MSwartz Author
MSwartz

Sorry for my earlier psychotic rant, I just was trying to defend our awesome animator :) He deserves a lot of credit, as R_populik has said, this is a tough engine to make animations for.

@R_populik: Are you back my friend? If so, we could use a second animator, could speed things up ;) If you're interested send me a PM. You definitely have a spot on the Radium team if it interests you.

Reply Good karma+1 vote
Sataman
Sataman

Would it be possible for you guys to make new running animations?
Just to be clear I'm not requesting anything, just always kinda felt running animations were a bit off...

Great work as always on this anim :)

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MSwartz Author
MSwartz

Do you mean like for NPC's?

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Lui-Puttony
Lui-Puttony

That's a very good idea ,because those animations are so silly :D.They are like drunk people running.

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Sataman
Sataman

Yes!

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Description

Animations: Comrade Bear
Model & texture: Aytabag
Some sounds: Navaro
Other sounds: ? Placeholder anyway ;)

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MSwartz
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vityaz-animations.mp4
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