RADIATOR is a semi-episodic short form single player experimental alt mod for HL2:Ep2 trying to bridge the gaping canyon between Tale of Tales and commercial game design. VOLUME 1, "MORE MATTER," is the FPS without any shooting, the story of Dylan and James in California; stargaze, repress and rationalize. The third part of the trilogy will be released soon. Hopefully.

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Amherst, MA. Dylan's Brain. Much Madness Testing AI movement in the submarine

Some recent interview-ish things I did around the interwebs:

Wired UK did a piece on the state of the mod scene... and ended up only interviewing me and the people behind Desura. Definitely doesn't represent the (much cooler) stuff happening elsewhere on ModDB and places, but I think it's still a cool article in that it kind of tracks current industry attitudes towards modding. Seems like only the big boys like Valve and Blizzard can sustain the biggest mod scenes.

Meanwhile, Jim Rossignol at Eurogamer looks more at the artistic side of mods, focusing on me and Dan Pinchbeck of Dear Esther fame. Apparently we're frontiersmen! Seriously though... maybe we should call ourselves "alt mods" instead of the hastily coined "art mods"?

Much Madness


Progress on "Much Madness" is arduous and slow.

Faceposer is broken in the current SDK build, so I can't edit any of the choreography / lip-sync anything / animate James. (The SDK update in general has been a little less than satisfactory so far, I have to say.) I've been working on other stuff in the meantime, trying to get the first half of the mod working properly, but I keep running into problems with my existing implementations and entity setups so then I have to work on new scripting setups and.. blah blah blah.

This week I also polished off a customized build of "Handle With Care" for an upcoming exhibition at Intermediae in Madrid, Spain, which'll be featured with Dan Pinchbeck's Korsakovia and some other cool indie stuff. I've made some gameplay changes to Handle with Care as a result of Robin Walker's feedback at GDC 2010.

Okay, so right now I'm about... 10 months late on episode three. Eh.

Radiator 1-3, Much Madness - Teaser

Radiator 1-3, Much Madness - Teaser

5 years ago News 23 comments

The gist: Radiator 1-3 will be out in March / April 2010. In celebration of my progress (and of re-formatting my computer to install a copy of Windows...

Radiator 1-3 - Progress Report, Call for French / German translator help

Radiator 1-3 - Progress Report, Call for French / German translator help

6 years ago News 11 comments

August = October. Also, I need French and German translators. Please send me a message if you're interested.

Radiator 1-3, Much Madness - Progress Report

Radiator 1-3, Much Madness - Progress Report

6 years ago News 17 comments

Um, yeah, I'm totally not going to be done by August. Probably September.

HL2 mod release: Radiator 1-2, Handle With Care

HL2 mod release: Radiator 1-2, Handle With Care

6 years ago News 43 comments

Radiator is a series of experimental semi-episodic short-form single player mods for Half-Life 2: Episode 2... and the second release is out.

A semi-episodic short form single player experimental alt mod for HL2:Ep2 trying to bridge the gaping canyon between Tale of Tales and commercial game design.
Radiator 1-2: Handle With Care

Radiator 1-2: Handle With Care

6 years ago Full Version 58 comments

Radiator, vol. 1 issue 2 (July 2009): HANDLE WITH CARE. You're struggling to repress stressful memories while your worthless husband moans and whines...

Radiator 1-1: Polaris

Radiator 1-1: Polaris

6 years ago Full Version 22 comments

<<< OBSOLETE, DOWNLOAD RADIATOR 1-2 (it includes a patched version of 1-1) >>> Radiator, vol. 1 issue 1 (June 2009): POLARIS. You're stargazing in central...

Post comment Comments  (50 - 60 of 388)
JrComissarValvatorez Aug 6 2011 says:

Campaign Junkie seems to have fallen off the face of the Earth. Looks like Valve breaking the regular SDK has killed both this and Eye of the Storm.

+2 votes     reply to comment
Sev-RC- Aug 5 2011 says:

This sucks I wished this mod would be updated :/

+1 vote     reply to comment
GoodGuyJoey Jul 25 2011 says:

All I get when I launch this game is Half-Life 2: Episode Two...

0 votes     reply to comment
Paulisdead18 Jun 8 2011 says:

Man, I can't believe it's been this long. I just replayed Radiator and still found it as amazing as it was when I first played it. I'm glad this mod isn't dead yet, and, according to the maker of this mod, will try and release 1-3 during the summer. I really cant wait until that is released, and I also can't wait until 2-1 is released too. Great job on this mod, and I hope to see more releases in the future.

+2 votes     reply to comment
Mr.Brown May 29 2011 says:

It needs to be longer.

And I thought the man is gay cause they talk like they're married. :O

+1 vote     reply to comment
Hedgepig23 Jun 28 2011 replied:

They are gay and married... that's the point of the mod, the first episode makes you think you're a girl, but in the next episode you find out that it's a guy... in my opinion, this is made to change people's mind about homosexuals, because this shows you that they are no different to straight people in such a beautiful way, you can't help but feel their emotions.

+4 votes     reply to comment
Fujjin Jul 28 2011 replied:

That's one of the reasons I love this mod so much. It helps people see that homosexuals like me, and others are people too.

+2 votes     reply to comment
Rikachu May 9 2011 says:

I hope this mod isn't dead.

+6 votes     reply to comment
Morbidity Apr 14 2011 says:

@Vortex: The idea behind it was to use the information you have been taught to find north. And find north once more (without help) and walk in that direction into the woods.

+2 votes     reply to comment
v0rt3x Apr 11 2011 says:

Ok before I attempt to break the 2000 character limit here on moddb, I'd like to point out that a recent quote by David Cage (Heavy Rain) has changed (or let's say, inspired or deepened my already existing views on games being capable of being a form of art and simply be more than just games). He said: "That’s my problem. There is much more we can do with interactivity than just killing people.". Just think about that for a moment.

In regards to the Radiator mod: For me, you blew pretty much everything out of the water. I am completely hooked and it's funny - because I'm currently working on a game idea myself which goes more into your direction. Exploration of emotions, of the mind, of relationships, etc. "Radiator" is really the sort of games I'm extremely interested in - and I think (or hope) - those sort of games are the future of story-telling. It was gripping, it was moving, very emotional - absolutely fantastic! I was going to get in touch with you - but then I saw that you're considered to be one of the top guys up there with the creator of Esther (another brilliant mod, btw!) - and you probably have enough work on your hands and wouldn't be interested in collaboration ^^ anyway! keep doing what you're doing!

+2 votes     reply to comment
v0rt3x Apr 12 2011 replied:

Actually one more thing:

In Polaris - I was a little confused about the end part of the game.
Is it possible to wait at the "camp" for your date to return? Will he ever return?

I spent 10-15 minutes to see if something happens, but I guess your only option is to leave in different directions?

+2 votes     reply to comment
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Half-Life 2: Episode Two Icon
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Released 2009
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Highest Rated (3 agree) 10/10

it moved me, emotionally (a hard challenge for many against me) and you did it. it made me even weep a little, i loved it and hope you get on with the rest, love it and hope more emotional based mods to come...

Aug 9 2011 by maxgame

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