RADIATOR is a semi-episodic short form single player experimental alt mod for HL2:Ep2 trying to bridge the gaping canyon between Tale of Tales and commercial game design. VOLUME 1, "MORE MATTER," is the FPS without any shooting, the story of Dylan and James in California; stargaze, repress and rationalize. The third part of the trilogy will be released soon. Hopefully.

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Amherst, MA. Dylan's Brain. Much Madness Testing AI movement in the submarine

Some recent interview-ish things I did around the interwebs:

Wired UK did a piece on the state of the mod scene... and ended up only interviewing me and the people behind Desura. Definitely doesn't represent the (much cooler) stuff happening elsewhere on ModDB and places, but I think it's still a cool article in that it kind of tracks current industry attitudes towards modding. Seems like only the big boys like Valve and Blizzard can sustain the biggest mod scenes.

Meanwhile, Jim Rossignol at Eurogamer looks more at the artistic side of mods, focusing on me and Dan Pinchbeck of Dear Esther fame. Apparently we're frontiersmen! Seriously though... maybe we should call ourselves "alt mods" instead of the hastily coined "art mods"?

Much Madness


Progress on "Much Madness" is arduous and slow.

Faceposer is broken in the current SDK build, so I can't edit any of the choreography / lip-sync anything / animate James. (The SDK update in general has been a little less than satisfactory so far, I have to say.) I've been working on other stuff in the meantime, trying to get the first half of the mod working properly, but I keep running into problems with my existing implementations and entity setups so then I have to work on new scripting setups and.. blah blah blah.

This week I also polished off a customized build of "Handle With Care" for an upcoming exhibition at Intermediae in Madrid, Spain, which'll be featured with Dan Pinchbeck's Korsakovia and some other cool indie stuff. I've made some gameplay changes to Handle with Care as a result of Robin Walker's feedback at GDC 2010.

Okay, so right now I'm about... 10 months late on episode three. Eh.

Radiator 1-3, Much Madness - Teaser

Radiator 1-3, Much Madness - Teaser

5 years ago News 23 comments

The gist: Radiator 1-3 will be out in March / April 2010. In celebration of my progress (and of re-formatting my computer to install a copy of Windows...

Radiator 1-3 - Progress Report, Call for French / German translator help

Radiator 1-3 - Progress Report, Call for French / German translator help

6 years ago News 11 comments

August = October. Also, I need French and German translators. Please send me a message if you're interested.

Radiator 1-3, Much Madness - Progress Report

Radiator 1-3, Much Madness - Progress Report

6 years ago News 17 comments

Um, yeah, I'm totally not going to be done by August. Probably September.

HL2 mod release: Radiator 1-2, Handle With Care

HL2 mod release: Radiator 1-2, Handle With Care

6 years ago News 43 comments

Radiator is a series of experimental semi-episodic short-form single player mods for Half-Life 2: Episode 2... and the second release is out.

A semi-episodic short form single player experimental alt mod for HL2:Ep2 trying to bridge the gaping canyon between Tale of Tales and commercial game design.
Radiator 1-2: Handle With Care

Radiator 1-2: Handle With Care

6 years ago Full Version 58 comments

Radiator, vol. 1 issue 2 (July 2009): HANDLE WITH CARE. You're struggling to repress stressful memories while your worthless husband moans and whines...

Radiator 1-1: Polaris

Radiator 1-1: Polaris

6 years ago Full Version 22 comments

<<< OBSOLETE, DOWNLOAD RADIATOR 1-2 (it includes a patched version of 1-1) >>> Radiator, vol. 1 issue 1 (June 2009): POLARIS. You're stargazing in central...

Post comment Comments  (380 - 388 of 388)
BuMan Jun 3 2009 says:

seen enough, tracking

+1 vote     reply to comment
Stoudemire15 Jun 3 2009 says:

Want to been recruited by Valve just like Adam Foster what Good attempted I like it.

+1 vote     reply to comment
Otter. May 31 2009 says:

This looks interesting. One of those unusual mods, like "Dear Ester"
I'm tracking it also. :)
Although it's a bit confusing now, what is it all about, but I think it will be clear, when I can try it.

If you can make the wind blow the trees in Polaris, that would be great :D

P.s: Why did you choose the name Radiator? Its a household heating object :/

+1 vote     reply to comment
Radiatoryang Creator
Radiatoryang May 31 2009 replied:

Issue 3 is kind of Dear Esther-ish... well, in concept. I felt DE was limited too much by poor technical design. Fortunately I think Robert Briscoe is redoing the visuals and the level design for a re-release, so that should be lovely.

re: animating the tree branches, that'd require rigging + animating the trees, and that's out of the scope of my abilities unfortunately. I don't think it matters in-game though, you won't really be paying attention to the trees.

+2 votes   reply to comment
q0rra May 31 2009 says:

Original and interesting concept. Tracking.

+1 vote     reply to comment
wudi343 May 31 2009 says:

wow cool!

+1 vote     reply to comment
ThrillerProd May 31 2009 says:

Good job man !

+1 vote     reply to comment
DanRod May 31 2009 says:

Man, this looks good! Tracking!

+1 vote     reply to comment
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Half-Life 2: Episode Two Icon
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Released 2009
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Highest Rated (3 agree) 10/10

it moved me, emotionally (a hard challenge for many against me) and you did it. it made me even weep a little, i loved it and hope you get on with the rest, love it and hope more emotional based mods to come...

Aug 9 2011 by maxgame

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