Individual events are now more different and have their specific aspects.
All changes in this mod are global and counted by mathematical formulas based on original values.
Some examples:
All events - +33% to number of laps
Endurance events - +250% to number of laps
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Endurance events - +15% money and reputation rewards
Prestige events - +25% money and reputation rewards
Prototype events - +33% money and reputation rewards
Prestige events - +25% money and reputation rewards
Le Mans class races depending on racing class
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All cars except Jupiter and F Jedi - basic cost * 5,988696 + 2 000 000 €
+ F3 cars - +25%
+ lmp1 cars - +33%
+ lmp2 cars - +22%
+ gt1 cars - +11%
+ gt2 cars - +5%
+ prestige cars - +25%
+ prototype cars - +33%
Selling cars without placing an offer on a eBay is quite unprofitable.
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Sponsors rewards
- Specific finish place - +20%
- Finish with no damage - +10%
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This is very little fragment of this modification math. AI racers hire fee, mistakes probability, difficulty aspects, sponsors offers and all other number aspects contain similar patterns depend on many other data...
how do you increase the laps of the events? i would like to increase more than 33% because that's not enough for me