RA3 Undecided is a C&C Red Alert 3 Mod in which that New Units are added, Balance Changes are Made, and much more. RA3 Undecided was Created to make changes to allow the game to be balanced and enjoyable with new Units and ideas. Some of the Changes consist of Allied Naval Improvement, Soviet Air-force Improvement, and Japanese Defense Improvement, Including Much, much, more...

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3 comments by HecticTanker on Jul 29th, 2012

I've felt like modding the last couple days and have been playing the mod a bit. I'm currently working on balancing the Factions' Navies. I will be releasing Version 1.04 (Eventually).

Changes will include Allied Navy Nerfs and Changes.
Changes to Soviet Navy Unknown at this point. Though the Bullfrog will be getting an Armor buff.
Changes to Japan Navy may include Locomotor Changes to Seawing for better response times and Range increase for the shogun battleship so that it is up to par with the dreadnought and Aircraft Carrier.

Any Suggestions are more than welcome. No need to restrict them to just the navies either. I am merely focusing on the navies this patch because I saw them as an unbalanced mess (mostly caused by our previous changes haha)

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RA3 Undecided - Source Code

RA3 Undecided - Source Code

Dec 26, 2012 Full Version 0 comments

Here is the source code for RA3, as of Patch 1.04 - The last patch.

Red Alert 3 - Undecided 1.04

Red Alert 3 - Undecided 1.04

Dec 8, 2012 Patch 14 comments

Yes, Yes we did skip 1.03 I was busy and the few times I wasn't I was feeling lazy so it never got uploaded.

RA3 Undecided 1.02

RA3 Undecided 1.02

Aug 4, 2011 Full Version 2 comments

-RA3 Undecided 1.02 Changes- New Icon for Soviet Surveyor New Icon for Japan Air Defense Re-arranged Soviet WarFactory: Moved Surveyor before MCV &amp...

RA3 Undecided 1.01

RA3 Undecided 1.01

Jul 8, 2011 Full Version 1 comment

Hotfix to the missing cameo pictures to newly added units. Sorry for the missing pictures took me a while to notice vileelf uploaded wrong version.

Red Alert 3 Undecided

Red Alert 3 Undecided

Jun 18, 2011 Full Version 9 comments

The is the beta release of the mod. I don't know why this has to be 50 characters because the previous statement was all I wanted to say about the release...

Post comment Comments  (20 - 30 of 102)
HecticTanker Creator
HecticTanker Jul 29 2012, 5:19pm says:

I've felt like modding the last couple days and have been playing the mod a bit. I'm currently working on balancing the Factions' Navies. I will be releasing Version 1.04 (Eventually).

Changes will include Allied Navy Nerfs and Changes.
Changes to Soviet Navy Unknown at this point. Though the Bullfrog will be getting an Armor buff.
Changes to Japan Navy may include Locomotor Changes to Seawing for better response times and Range increase for the Shogun Battleship so that it is up to par with the other AntiStructure Ships.

Any Suggestions for this patch? Changes do not have to be limited to the navy however, this patch will emphasize on it.

+5 votes   reply to comment
Seph1999AD
Seph1999AD Jul 30 2012, 3:19am replied:

Glad to hear you're still updating the mod.

There's a minor bug with Tanya's sound responses. She's mostly using her RA2 voices, but there are times - e.g. when you tell her to blow up a building - when she uses her RA3 voices. I think it'd be better if she used voices from only one of the games (preferably RA2). :P

How about adding another C&C3 unit, such as the Shatterer?

+2 votes     reply to comment
HecticTanker Creator
HecticTanker Jul 30 2012, 8:59am replied:

Nice to hear some feedback haha.
Yea, recently I have started to realize there are a ton of overlooked bugs from before (as well as balancing issues, since I always play starting 50K resources for fun).

I don't think I have the tanya voices anymore but I'll just re-extract them. I'll start working on that after I finish up with the navy.

I guess I shouldn't have said 'soon' on the news anouncement this is going to take a while haha. I wanna fix up the mod and make it quality rather than random half-fast changes thrown together.

+1 vote   reply to comment
vileelf Creator
vileelf Jul 30 2012, 1:15pm replied:

just fixed tanya, though i left the help me voice the same so you can tell when shes getting low.is that ok?

+2 votes   reply to comment
Seph1999AD
Seph1999AD Jul 30 2012, 4:54pm replied:

HecticTanker: Well, so far many of your changes, even if they seem random, have been very good. Increased Power Plant production for Allies and Japanese, infantry healing drones, No Superweapons option, Destroyer's new weapon, Soviet factories having repair drones, Tesla Tank, Archer Maiden, Yuriko being unable to target air units, Point Defense Drones being usable on air units, and Japanese Engineers no longer running out of breath after running are all neat changes, IMHO.

Vileelf: Fair enough. Thanks for the quick fix!

+2 votes     reply to comment
vileelf Creator
vileelf Jul 31 2012, 2:19am replied:

shatterer would make a cool Japanese unit, the only problem is neither of us would be able to texture it lol

+1 vote   reply to comment
HecticTanker Creator
HecticTanker Jul 30 2012, 5:09pm replied:

"Destroyer's new weapon" lol. and I was just thinking of removing it haha.
I remember that originally we just added it to add it and had no reason and from what I remember vile didn't like it (though he doesn't remember anything lol). I was thinking either nerfing them or removing it. If I remove it I was thinking maybe a machine/gattling gun to take it's place. unsure though really.

+1 vote   reply to comment
lkcv
lkcv May 25 2012, 3:45am says:

is this for 1.12 update? or 1.13?

+2 votes     reply to comment
HecticTanker Creator
HecticTanker Jul 26 2012, 12:18pm replied:

It's 1.13 or whatever the newest version is.

+2 votes   reply to comment
MustachexBoy
MustachexBoy Mar 29 2012, 8:16pm says:

this pops up everytime i try to launch this mod

I20.photobucket.com

and it wont let me play. what could be wrong

+2 votes     reply to comment
assidiq178
assidiq178 Apr 21 2012, 9:58pm replied:

maybe you has not compactible version of red alert 3 with this mod

+4 votes     reply to comment
vader333
vader333 Nov 13 2011, 3:55am says:

Anything doing?

+2 votes     reply to comment
HecticTanker Creator
HecticTanker Nov 21 2011, 12:00pm replied:

Currently we're not doing anything. I plan on doing some more balance fixing later and possibly add in a new building or two if I get the time to work on the mod. College is keeping me busy though.

+2 votes   reply to comment
GOD_MAN
GOD_MAN Jun 10 2011, 3:28am says:

Everyone though that this is dead,well,they were wrong.

+4 votes     reply to comment
HecticTanker Creator
HecticTanker Jun 10 2011, 3:54am replied:

You could say they were 'dead' wrong. lol

+6 votes   reply to comment
R3ven
R3ven Jun 11 2011, 12:26am replied:

What you did. It's there, and I see it.

+4 votes     reply to comment
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Uncertainty Games
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Released Jun 16, 2011
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