RA3 Undecided is a C&C Red Alert 3 Mod in which that New Units are added, Balance Changes are Made, and much more. RA3 Undecided was Created to make changes to allow the game to be balanced and enjoyable with new Units and ideas. Some of the Changes consist of Allied Naval Improvement, Soviet Air-force Improvement, and Japanese Defense Improvement, Including Much, much, more...

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I've felt like modding the last couple days and have been playing the mod a bit. I'm currently working on balancing the Factions' Navies. I will be releasing Version 1.04 (Eventually).

Changes will include Allied Navy Nerfs and Changes.
Changes to Soviet Navy Unknown at this point. Though the Bullfrog will be getting an Armor buff.
Changes to Japan Navy may include Locomotor Changes to Seawing for better response times and Range increase for the shogun battleship so that it is up to par with the dreadnought and Aircraft Carrier.

Any Suggestions are more than welcome. No need to restrict them to just the navies either. I am merely focusing on the navies this patch because I saw them as an unbalanced mess (mostly caused by our previous changes haha)

Mod Update

Mod Update

News 1 comment

Hotfix just released to fix missing cameos. Also, future patch content preview.

Red Alert 3 mods supported (update)

Red Alert 3 mods supported (update)

News 21 comments

More modifications for Red Alert 3 published on Desura.

Release

Release

News 4 comments

Beta release this summer. Slightly rushed, but at least this mod won't be a dead source compilation on my computer anymore.

New Units & Squads!!

New Units & Squads!!

News 0 comments

This Will Contain updates for all new Units: Current update is for the Archer Maiden, but we do plan on making more Units escpecially for Japan since...

RSS feed Downloads
RA3 Undecided - Source Code

RA3 Undecided - Source Code

Full Version 0 comments

Here is the source code for RA3, as of Patch 1.04 - The last patch. You're welcome to use parts of the RA3: Undecided source in your mod, just add credits...

Red Alert 3 - Undecided 1.04

Red Alert 3 - Undecided 1.04

Patch 15 comments

Yes, Yes we did skip 1.03 I was busy and the few times I wasn't I was feeling lazy so it never got uploaded.

RA3 Undecided 1.02

RA3 Undecided 1.02

Full Version 2 comments

-RA3 Undecided 1.02 Changes- New Icon for Soviet Surveyor New Icon for Japan Air Defense Re-arranged Soviet WarFactory: Moved Surveyor before MCV &amp...

RA3 Undecided 1.01

RA3 Undecided 1.01

Full Version 1 comment

Hotfix to the missing cameo pictures to newly added units. Sorry for the missing pictures took me a while to notice vileelf uploaded wrong version.

Red Alert 3 Undecided

Red Alert 3 Undecided

Full Version 9 comments

The is the beta release of the mod. I don't know why this has to be 50 characters because the previous statement was all I wanted to say about the release...

Post comment Comments  (10 - 20 of 103)
HecticTanker Creator
HecticTanker

Well, Finally got around to finishing up Patch 1.04
I uploaded and it's awaiting authorization.

Reply Good karma+2 votes
ARMofORION
ARMofORION

Anyone know how to install these mods on the Origin program?

Reply Good karma Bad karma+2 votes
HecticTanker Creator
HecticTanker

I don't sorry. I haven't ever used origin. It'd be just another piece of EA garbage on my computer. I'm surprised EA hasn't Screwed up modding for us and removed the Mod SDK yet.

If you can just make a shortcut adding -ui after the target box end quotes on the shortcut.
Moddb.com

Reply Good karma+1 vote
HecticTanker Creator
HecticTanker

Any Suggestions for the upcoming 1.04 Mod Update?
Coming close to finishing it just got two stubborn changes to finish.

Reply Good karma+2 votes
moddlord1
moddlord1

waz up! waiting and watching your next update.greetings and respect. ps post something new pics or news than the watchers will know you are back again

Reply Good karma Bad karma+1 vote
HecticTanker Creator
HecticTanker

Yeah, Sorry I haven't updated in a while I went back to not having time, Should have time in like 2 Weeks since it's the end of Semester. Plus I don't really post pics because most of the things I work on aren't really able to be captured in a single moment/picture.

Reply Good karma+1 vote
HecticTanker Creator
HecticTanker

I've felt like modding the last couple days and have been playing the mod a bit. I'm currently working on balancing the Factions' Navies. I will be releasing Version 1.04 (Eventually).

Changes will include Allied Navy Nerfs and Changes.
Changes to Soviet Navy Unknown at this point. Though the Bullfrog will be getting an Armor buff.
Changes to Japan Navy may include Locomotor Changes to Seawing for better response times and Range increase for the Shogun Battleship so that it is up to par with the other AntiStructure Ships.

Any Suggestions for this patch? Changes do not have to be limited to the navy however, this patch will emphasize on it.

Reply Good karma+5 votes
Seph1999AD
Seph1999AD

Glad to hear you're still updating the mod.

There's a minor bug with Tanya's sound responses. She's mostly using her RA2 voices, but there are times - e.g. when you tell her to blow up a building - when she uses her RA3 voices. I think it'd be better if she used voices from only one of the games (preferably RA2). :P

How about adding another C&C3 unit, such as the Shatterer?

Reply Good karma Bad karma+2 votes
HecticTanker Creator
HecticTanker

Nice to hear some feedback haha.
Yea, recently I have started to realize there are a ton of overlooked bugs from before (as well as balancing issues, since I always play starting 50K resources for fun).

I don't think I have the tanya voices anymore but I'll just re-extract them. I'll start working on that after I finish up with the navy.

I guess I shouldn't have said 'soon' on the news anouncement this is going to take a while haha. I wanna fix up the mod and make it quality rather than random half-fast changes thrown together.

Reply Good karma+1 vote
vileelf Creator
vileelf

just fixed tanya, though i left the help me voice the same so you can tell when shes getting low.is that ok?

Reply Good karma+2 votes
Seph1999AD
Seph1999AD

HecticTanker: Well, so far many of your changes, even if they seem random, have been very good. Increased Power Plant production for Allies and Japanese, infantry healing drones, No Superweapons option, Destroyer's new weapon, Soviet factories having repair drones, Tesla Tank, Archer Maiden, Yuriko being unable to target air units, Point Defense Drones being usable on air units, and Japanese Engineers no longer running out of breath after running are all neat changes, IMHO.

Vileelf: Fair enough. Thanks for the quick fix!

Reply Good karma Bad karma+2 votes
vileelf Creator
vileelf

shatterer would make a cool Japanese unit, the only problem is neither of us would be able to texture it lol

Reply Good karma+1 vote
HecticTanker Creator
HecticTanker

"Destroyer's new weapon" lol. and I was just thinking of removing it haha.
I remember that originally we just added it to add it and had no reason and from what I remember vile didn't like it (though he doesn't remember anything lol). I was thinking either nerfing them or removing it. If I remove it I was thinking maybe a machine/gattling gun to take it's place. unsure though really.

Reply Good karma+1 vote
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