Ya3dag is based on the quake 2 modification Quake2maX and the lazarus game dll. Want to create your own levels? Well, you've come to the right place. Ya3dag has a built-in "what you see is what you get" level-editor and has been specifically designed for rapid level creation. Terrain, smart NPC's, weather, physic simulation, ...

Report abuse Ya3dag V1.42
Filename
Ya3dag_V1.42_Installer.exe
Type
Full Version
Uploader
robert.reinhard
Date
Jul 1st, 2013
Size
303.28mb (318,007,931 bytes)
Downloads
119 (1 today)
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Description

The highlight of Yad3dag's new release are significant frame rate improvements and touch screen support for menus.



Release Notes Ya3dag  V1.42

Framerate improvements

  Draw the scene faster by a factor of 2 to 5.
  The following changes achieved the speed up:

  * Modified the terrain visibility test to use a quad-tree approach.

  * When drawing the terrain fields with the same texture
     are grouped together.

  * Optimized .bsp drawing for entities.
    Allocate lightmap coordinates on the flay for the
    temporary lightmap texture.
    For one model, merge the surfaces with the same texture and
    same lightmap into one mesh for drawing.

  * Optimized character drawing
    Combined successive characters to one mesh.

  * Cull drawing objects to far clip plane.

   More framerate improvements.

Drawing

  * Terrain lighting is changed from vertex lighting to lightmaps.
    The lightmap resoluation for the terrain has changed from
    32 to 16 texel.

 * Fixed some GLSL shader programs so that Ya3dag runs on a
   'Intel HD Graphics 400' graphics card (my newest toy is
   a Toshiba Satellite laptop. Windows 8 64-bit,
   'Intel HD Graphics 400' graphics and touch screen).

Menus

  * More configuration things for Menus.
    * Section layout and menu colors can be configured.
    * Display most ‘action menu items’ as buttons.
      Bitmaps, size and colors can be congiured.
    See 'GameConfiguration.txt' file for all configuration
    possibilities.

  * Removed unused entries from the menus.

  * Touch screen support
    The entire menu can be operated with a touch screen.
    * Display a touch screen cursor.
    * Multiple choice selections pop up a list.
    * Enlarge a selected ruler.

  * Menu display
    * 'apply changes' got visual feedback
      If there are pending changes, a text
        'changed settings' in read and flashing
      is displayed at the right of the menu point.
      If there are no pending changes the text
        'no changed settings' in gray
      is displayed.
    * 'apply graphical preset'
      Apply one of the preconfigured display settings
      * compatibility
        Use when all other modes fail or run slowly
      * performance
        Fast rendering, some effects disabled.
      * quality
        Looks best.

    Apply changes.    Apply grahical preset

Other

 * Touch screen support during game play
   The touch screen supports Mouse moves. Look around
   with a finger tip.

 * Reworked crosshair usage.
   * Picked new crosshair images from a Quake2max download.
   * Crosshairs are located in the subdirectory 'pics/Crosshair'.
   * Crosshairs are visible in 'ego view' only.

 * Added an indicator of the remaining air.
   Displayed it if the player is under water.
   See 'STAT_AIR'.
  
 * Weapon's
   Don't display shells for transparent weapon parts or
   for sprite models (used for magic weapons).
   Shells look ugly for an autosprite square!

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Ya3dag V1.42
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Icon
Quake 2 Icon
Platforms
Windows, Linux
Game
Quake 2
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Official Page
Ya3dag.de
Release Date
Released Jul 23, 2008
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MD5 Hash
cab6b8261e154802da86094cdc72a1dd
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