The Intern's Story, is a game set in the classic Call of Cthulhu setting of 1920s New England as described by the imagination of H.P. Lovecraft.
The third chapter of the period story proposes to build a great looking set that is a fitting place to finalise the story from the fist two episodes that were built by myself with some excellent input from a small group of talented individuals.


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4 comments by Quinjet on May 4th, 2014

Hi folks,

Sincere apologies for the long time between updates but if you have been reading these infrequent pieces of news, you can probably guess what I am going to talk about.

As usual it is a tale of SDK woe that I have to tell, because with the Source 2013 update my Hammer was broken again and stayed that way for a long time. For a very brief period I actually toyed with the idea of moving to the latest 2013 SDK but the thought of converting many hundreds of custom assets to a new format was just too daunting. I know some mods have managed to move over to the new regime but until there is some kind of batch converter, I'm not changin!

I was at quite a low ebb after that last update and even thought of throwing in the towel and releasing the mod as an unfinished project but thankfully after a long cooling down period, I decided I was not ready to give up just yet.

So it is suffice to say that in a deep dark corner of my computer their is now a functioning version of the Valve SDK that shall not see the light of the internet for fear of updates and it is here I am working when I get the time.

I know you are thinking 'Well is it done yet?' and I have to say sadly no. About the time of the last update I began a new real-world job and unfortunately it is a very demanding one. Lots of long days and a few working weekends, as well as studying for new qualifications are required to keep my new bosses happy. This has left this poor Dev rather short of time and inspiration.

It's not all doom and gloom though as during holidays and long weekends when I'm not working (I love bank holidays), I have found the energy to continue development. So, I am pleased to announce that a large chunk of work has been accomplished in the last month or so and given a fair wind it could soon be time to flesh out the script and start searching for voice actors. This is not a promise as things always seem to come along that halt the work but I am feeling very positive about the current rate of progress.

Here's hoping I have more good news before many more months pass.

Quin.

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The Intern's Story (Redux)

The Intern's Story (Redux)

Feb 11, 2012 Full Version 8 comments

he Intern's Story, is a game set in the classic Call of Cthulhu setting of 1920s New England as described by the imagination of H.P. Lovecraft. The Intern's...

Post comment Comments  (150 - 160 of 171)
the-c-train
the-c-train Mar 4 2009, 2:48pm says:

Why don't you upload the Parts on moddb?

+1 vote     reply to comment
Quinjet Creator
Quinjet Mar 5 2009, 8:11am replied:

Hey ya,
Do you mean TIS parts 1 and 2?

+1 vote   reply to comment
the-c-train
the-c-train Mar 7 2009, 6:08pm replied:

Yeah. I tried going through the website but I really don't feel like signing up on another site just do d/l it. If I have to I will though cause it looks like you're doing a pretty sweet job

+1 vote     reply to comment
Quinjet Creator
Quinjet Mar 9 2009, 7:14am replied:

Sorry about the current host but after filefront dumped them in a clean out, :x I wanted to put them somewhere temporarily where I had more control.
TBH the first two are a bit noobish, although this is only my opinion, it is why part 3 is getting built using skilled people.
I will try to upload them here but with everything going on it's all about getting the time slot for even more uploads.
It will happen but don't hold your breath, OK.

+1 vote   reply to comment
kacsand
kacsand Mar 2 2009, 3:56pm says:

i thougt that this mod was dead but its not so YAY!

0 votes     reply to comment
Quinjet Creator
Quinjet Mar 5 2009, 8:16am replied:

Not dead and doing a lot more than dreaming. lol
Thanks for hanging in there.
Q.

+1 vote   reply to comment
Quinjet Creator
Quinjet Mar 2 2009, 3:28pm says:

Thought you might like a bit of an update and to see some of the new stuff that we have been working on.
Progress is slow but sure, the first map is playable and we are adding the gameplay elements. Second map has kicked off well with some nice ideas that are coming together.
As you can see we now have some creature and concept designs provided by Esepablo our new artist. Now all we need is a monster modeller and animator.
Hope you like the pics,
Quin.

+1 vote   reply to comment
Quinjet Creator
Quinjet Jan 1 2009, 5:26am says:

Happy New Year for those of you using Greg's calender.
Just added a few pics to show that we are still alive and flapping.
Later,
Quin.

+1 vote   reply to comment
uheldige
uheldige Jan 1 2009, 7:30am replied:

Happy new year to you too :)

+1 vote     reply to comment
Eatababy778
Eatababy778 Dec 10 2008, 12:40am says:

So have you thought about getting actual voice actors?

+1 vote     reply to comment
Quinjet Creator
Quinjet Dec 11 2008, 2:23pm replied:

For sure but I think we need to have a more complete set of maps before we try to put the script into place. If we started using real live humans now, they might move on before the final edit and recruting would have to start all over again.
Oh and we are still in the market for mappers as well as any one who just wants to give a hand in any dept. Just though it was a good opputunity to slip that in. lol
Q.

+1 vote   reply to comment
Quinjet Creator
Quinjet Nov 22 2008, 4:39am says:

:0 Alicorns music, sleazy! That is a word that's rarely used to describe it. lol. Alli has quite a strong background with working on Mythos projects and I am very fortunate to have him on the team. But he is always open to suggestions, so what do you think would give it less (cough) "sleeze"?
It's always good to have feed back so keep it coming.
Q.

+1 vote   reply to comment
Amosinn
Amosinn Nov 21 2008, 5:11pm says:

Are you a music composer? Because I think you can do better to capture the Lovecraft style horror. at this point, it's a bit sleazy and could use some refining.

+1 vote     reply to comment
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Platform
Windows
Developer
Arkhamsoft
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Official Page
Arkhamsoft.com
Release Date
Released Feb 11, 2012
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Highest Rated (5 agree) 9/10

Cool mod with nice ambiance, it's worth the play.
EDIT : Part 2 is even cooler, this mod is a really nice piece of work, I was really pleased to play this, and can't wait for part 3 :D

Feb 13 2012, 9:34am by DarkShift

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Adventure
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Horror
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Single Player
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