This is our first release of a mod we produced for a videogame class in a little under 3 months. My partners and I may expand on it in the future if it seems to be well received. So, please, go ahead and give it a whirl and post back with your thoughts and feedback ;)!
Enjoy!
README
Description:
You are a detective named Hughes who is called to investigate strange events and mysterious murders that have been happening in a small village of New England. As of this first release, only the prologue is playable. It serves as a proof-of-concept and to show the mood and atmosphere we would like to achieve from a potential full game.
Your goal in this demo is to find a way out of the room at all costs. Looks for clues, visual cues and audio cues that point you to elements of interests in the room.
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Requirements:
- Any Valve Source orange box game with the Source SDK Base - Orange Box
Installation:
- Extract quietus.zip to your Steam/steamapps/SourceMods folder and restart Steam to play
Known issues:
- Ragdoll of corpse deforms pretty badly. Weren't able to get a good result after MANY hours of trying. If anyone has information on how to fix this, feel free to contact us.
- Some bounding box issues here and there that you can find if you play around with all the items.
- Probably some more.
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This was a small mod produced for a videogame class in the span of 3 months with Maya 2009. A heavy emphasis was put in the visuals, ambiance and atmosphere of the place since we are in a 3D Animation program. Gameplay-wise, it is a first-person horror puzzle adventure. Solve the little puzzles and get to the end to complete the prologue.
Credits:
Kevin "adis" Christensen
Gabriel "set" Gagné
Mathieu "Captain Ck" Goulet
Kevin "°ㅂ°" Huynh
Jobye-Kyle "deceiver" Karmaker
a Collège de Bois-de-Boulogne 2009 production
Any feedback or comments can be sent to this e-mail: jobyek at gmail dot com