Quake HD Pack supports Quake, MP1: "Scourge of Armagon" and MP2: "Dissolution of Eternity".
It contains compilation of works by quakeone community and allows you to setup Ultimate Quake High Definition Experience ™ ;)

Download Quake HD Pack from Google Drive .
There is also an update for v1.3+ releases and alternative textures pack. I can't upload on moddb - connection breaks each time I try.
Please, read included QHD_v1.3x_README.pdf, also keep a backup of QHD_v1.3x.7z file, future releases will be available also as small updates to v1.3 !
Use 7-zip to open the pack. Play shareware episode, or buy full Quake from id software, or on Steam.

Credits: The first line of credits covers authors of the engine, world and monsters textures and items. Other content was made by quakeone and inside3d members.

Darkplaces Engine - Lord Havoc ; Quake Revitalization Project - Moon[Drunk] , My-Key ; Quake Reforged - Alfader , Nergal ; Ruohis.com - Ruohis ; SMC - Seven ;
OoPpEe ; Plague ; Andy Bay ; O.Sezer ; M. Lawrence ; FCZvyozdochka ; Webangel ; Nahuel ; Dresk ; Moo ; inkub0 ; romi ; AndehX ; Jakub1 ; Rygel ;
Smith ; MH ; Lightning_Hunter ; PrimeviL ; Urre ; Zombie ; DrLabman ; Entar ; Spinvis ; Spike ; Wazat ; Seanstar ; Chip ; Ivana Gibson ; Nightfright ;
ObiWan ; OSJC ; Arioh ; Fragger ; d1554573r ; Andrew Joll ; Tabun ; FriederikH ; Yellow ; Ogro ; Roy Batty ; daniocampo1992 ; Splitterface ; Bluntz ;

quakeone ; quaddicted ; fteqw ; inside3d ; Quake Water Vis ; Plague's Pack ; Shamblers Castle ; Generations Arena ; kleshik ; xonotic ; dpwiki ; quakewiki

System requirements: Minimum: CPU: 1.6GHz, 1GB RAM; GPU: GF6600 / R9500, 256MB VRAM
Recommended: CPU : 2GHz, 1.5GB RAM; GPU: GF 8800GT / R HD4850, 512MB VRAM. Optimal: CPU: 3GHz, 2GB RAM; GPU: GF GTX460 / R HD5870, 1GB VRAM.

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The Grisly Grotto Introduction The Slipgate Complex
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Post comment Comments  (30 - 40 of 81)
Five_seveN
Five_seveN Apr 21 2013, 11:53pm says:

having an issue with SoA and DoE where the player falls through the introduction screen. i created a /maps subdirectory in quakehd/hipnotic and quakehd/rogue and tried putting the start .ent files in there, to no avail. tried putting the original .ent as well, and it still doesnt work. any help with this?

+1 vote     reply to comment
_Smith_ Creator
_Smith_ Apr 23 2013, 8:23am replied:

Original hipnotic\pak0.pak and rogue\pak0.pak files are missing in Quake HD Pack\ hipnotic\ and rogue\ folders. Read carefully setup instructions in the main readme and put them there. Don't forget about original id1\pak1.pak too and don't forget about VISpatching them all.

When original MPs 'start' maps are missing, you spawn on id1 'start' map, but in the spawning position from included modified MPs .ent files.

+1 vote   reply to comment
ThePlagueDoctor
ThePlagueDoctor Apr 18 2013, 7:06pm says:

I keep getting this error if I try to start playing: Postimg.org

Can you haaalp please? i didn't get this in the past...

+1 vote     reply to comment
_Smith_ Creator
_Smith_ Apr 22 2013, 10:12am replied:

You have progs.dat file added somewhere which replaces on load the one included with the compilation ( .pk3 files are renamed .zip archives ) and that progs.dat don't contain functions required by entities ( effects ) added in SMC_Entities.pk3.

If you want to just play the compilation without modifying it - make a clear setup.

If you want to use graphics replacements included in the compilation with other mods you have to remove SMC_Entities.pk3 addons what is mentioned at the bottom of the main readme.

+1 vote   reply to comment
mastodom
mastodom Nov 5 2012, 11:38am says:

this modpack is impressive but i have this error and dont no what to do
Imageshack.us
my comp. Phenom II X4 955 3200@4000Mhz 8Gb Ram GF GTX470 & latest drivers
somebody please help

+1 vote     reply to comment
_Smith_ Creator
_Smith_ Nov 6 2012, 5:21am replied:

You'll have to downgrade drivers probably, try version 310.33 or older.
Quakeone.com ; Quakeone.com

+2 votes   reply to comment
mastodom
mastodom Nov 6 2012, 4:25pm replied:

thx now everything work well

+1 vote     reply to comment
numbersix Online
numbersix Oct 28 2012, 12:59pm says:

I gotta say - this is an awesome visual upgrade. Love the torches and open flames.
I look forward to integrating this with my latest mod: Moddb.com

+1 vote     reply to comment
contact1350906165
contact1350906165 Oct 22 2012, 7:49am says:

Thank you for this great and easy-to-install mod.

I play the Quake Steam version. Without HD Pack Mod i have access to all the episodes. But i cannot play the three others through the mod?!.. I got this message: "Only Registered users can play... after Episode 1 is achieved".
It's done, so how can i have access to the 3 others ?

Thank you for your help and, again, great job !

+1 vote     reply to comment
numbersix Online
numbersix Oct 28 2012, 12:49pm replied:

The start map also contains a special trigger with this message:
"you haven't registered quake!\n\ncall 1-800-idgames to unlock\nthe full game from cd-rom\nor for mail delivery."
If you are seeing that open the console (with ~) and type: "registered"
If that variable is not "1", you are in the shareware mode - the root cause is the same as the next comment. The game engine did not see gfx/pop.lmp and did not set "registered" to "1". Unless the HD pack has a bug.

+1 vote     reply to comment
numbersix Online
numbersix Oct 28 2012, 12:43pm replied:

Registered Quake comes with a file - pak1.pak.
That contains gfx/pop.lmp and the rest of the registered game media.
This key file tells the quake engine you are running the registered version.
I'd gather that however the HD pack is installed is hiding pak1.pak (or gfx/pop.lmp if you extracted pak1) from the game.

+1 vote     reply to comment
contact1350906165
contact1350906165 Oct 28 2012, 1:12pm replied:

Many thanks for these explanations. I have a full registered version, so i have full access to the four episodes by running GlQuake, DirectQuake, WinQuake...
Going to try to extract the pop.lmp file and will let you know.

+1 vote     reply to comment
_Smith_ Creator
_Smith_ Oct 28 2012, 3:17pm replied:

Have you followed setup instructions from the beginning of QHD_v1.29_README.pdf ?
Did you vispatch and copy PAK1.PAK into 'Quake HD Pack\id1\' folder ?

+1 vote   reply to comment
contact1350906165
contact1350906165 Oct 28 2012, 7:13pm replied:

Yes i did. But the PAK1.PAK wasn't into /id folder. I was sure it was... Now all is ok. Works fine.
Great mod ! I re-discover a game who gave me so many good time ;-)

+1 vote     reply to comment
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Icon
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Platforms
Windows, Mac, Linux
Game
Quake
Developed By
_Smith_
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Official Page
Quakeone.com
Release Date
Released Jul 16, 2011
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9.4

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Highest Rated (3 agree) 10/10

Installation: Easy as breathing. Just copy and paste two original files from your Quake CD into a given folder, run the vispatcher. After that just copy and paste these two files in another given folder and you are done and ready to play. I personally hate it when I have to read several instructions of how to get amod running. Not with this mod - its like plug and play. Graphic: It is one of the best graphics quality ever seen on a Quake Mod. Especially the new shadow effects are bringing a whole…

Mar 30 2012, 6:40am by Ignaeus

Style
Genre
First Person Shooter
Theme
Horror
Players
Single Player
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