Quake HD Pack supports Quake, MP1: "Scourge of Armagon" and MP2: "Dissolution of Eternity".
It contains compilation of works by quakeone community and allows you to setup Ultimate Quake High Definition Experience ™ ;)

Download Quake HD Pack from Google Drive .
There is also an update for v1.3+ releases and alternative textures pack. I can't upload on moddb - connection breaks each time I try.
Please, read included QHD_v1.3x_README.pdf, also keep a backup of QHD_v1.3x.7z file, future releases will be available also as small updates to v1.3 !
Use 7-zip to open the pack. Play shareware episode, or buy full Quake from id software, or on Steam.

Credits: The first line of credits covers authors of the engine, world and monsters textures and items. Other content was made by quakeone and inside3d members.

Darkplaces Engine - Lord Havoc ; Quake Revitalization Project - Moon[Drunk] , My-Key ; Quake Reforged - Alfader , Nergal ; Ruohis.com - Ruohis ; SMC - Seven ;
OoPpEe ; Plague ; Andy Bay ; O.Sezer ; M. Lawrence ; FCZvyozdochka ; Webangel ; Nahuel ; Dresk ; Moo ; inkub0 ; romi ; AndehX ; Jakub1 ; Rygel ;
Smith ; MH ; Lightning_Hunter ; PrimeviL ; Urre ; Zombie ; DrLabman ; Entar ; Spinvis ; Spike ; Wazat ; Seanstar ; Chip ; Ivana Gibson ; Nightfright ;
ObiWan ; OSJC ; Arioh ; Fragger ; d1554573r ; Andrew Joll ; Tabun ; FriederikH ; Yellow ; Ogro ; Roy Batty ; daniocampo1992 ; Splitterface ; Bluntz ;

quakeone ; quaddicted ; fteqw ; inside3d ; Quake Water Vis ; Plague's Pack ; Shamblers Castle ; Generations Arena ; kleshik ; xonotic ; dpwiki ; quakewiki

System requirements: Minimum: CPU: 1.6GHz, 1GB RAM; GPU: GF6600 / R9500, 256MB VRAM
Recommended: CPU : 2GHz, 1.5GB RAM; GPU: GF 8800GT / R HD4850, 512MB VRAM. Optimal: CPU: 3GHz, 2GB RAM; GPU: GF GTX460 / R HD5870, 1GB VRAM.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Files

No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Comments  (0 - 10 of 109)
ThePlagueDoctor
ThePlagueDoctor

I'm trying to play this with DOPA. For the most part it works fine but it forces in extra monsters I don't want like the spider and what not. What do I do to prevent it from starting with that? I looked at what mods are enabled and it says that only DOPA is enabled... :S

Reply Good karma Bad karma+1 vote
division90
division90

I Installed this today but when i launch the game. The resolution seems to switch up to its maximum, now im unable to see anything.
I can hear it in the background still running, is there a way to change resolution through some kind of DLL file/change it from outside the game ? because i can't even see the option menu in-game ( so i can't navigate )

Reply Good karma Bad karma+1 vote
division90
division90

Nevermind, I got it working now. But there is no Music. Is there a way to enable music ?

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

I don't know whether you're still maintaining this.. but it's not working well with Bethesda's recently released official free episode, DOPA.

I keep starting in the water, unable to jump/swim (noclip and fly mode dont help with this even once i get on land) and it looks like most of the cinematics like fire fx or slipgate fx are off.

I have tried commenting out the gameplay fix cvars to no avail.

Got any suggestions on how to play this latest episode with your mod?
Thanks!

Reply Good karma Bad karma+1 vote
Sir_Henry
Sir_Henry

Quake HD is using a start.ent file for the original Quake start map. That is why also DOPA episode will use this same start.ent file. That is not good.

To fix the issue do this:
1. extract DOPA into a subfolder inside your Quake HD, called: dopa
2. start the DOPA episode with a shortcut: darkplaces.exe -game dopa
3. wait until the new demo appear then open your console
4. and type into it: sv_entpatch 0
5. hit return and start a new game. DOPA will now start correctly.
6. now type into console: sv_saveentfile
7. hit return
From now on everytime you start DOPA, it will use the correct DOPA start.ent file.

You only have to do this once. DOPA will work fine afterwards.

Thanks to quakeone.com for this fix.

Reply Good karma Bad karma+1 vote
TurboMang
TurboMang

When i start a game it starts me with all guns,full ammo and all keys. Also how do i play the missionpacks

Reply Good karma Bad karma+1 vote
Soulblade950
Soulblade950

The mod itself works fine and it does enhance the game with some amazing visuals. There's just one thing I need to ask. When I extracted all the files to the Quake folder, my Antivirus put "Mission Pack 1.exe" into the Quarantine telling me that it's a trojan/virus (Symatec Norton). Just wanted to ask if it is in fact a false positive just to be sure :)

Reply Good karma Bad karma+1 vote
Geshed
Geshed

Can you add a couple mods to Quake HD Pack?

1. The difficulty mod made by Seven. It lets you adjust the monster health, monster weapon damage, and player weapon damages. Here's a link:

Quakeone.com

2. Can you also add this mod that moves the gun to the right side?

Quakeone.com

I've always wanted those two features, but can't get them to work right. You know how to combine mods well and Quake HD Pack is my favorite version of Quake, which is why I'm asking here.

Reply Good karma Bad karma+1 vote
CaptainJacky
CaptainJacky

All those features are already implemented in the SMC mod by Seven:
Quakeone.com

The Quake HD pack is using a old version of the SMC mod. You should update to new SMC version anyhow. It brings lots of new features.

Reply Good karma Bad karma+2 votes
Fabeiço
Fabeiço

Can I install the latest Darkplaces?

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Icon
Quake
Game
Quake
Creator
Contact
Send Message
Homepage
Quakeone.com
Release date
Mod watch
Start tracking
Share
Community Rating

Average

9.5

31 votes submitted.

You Say

-

Ratings closed.

Highest Rated (3 agree) 10/10

Installation: Easy as breathing. Just copy and paste two original files from your Quake CD into a given folder, run the vispatcher. After that just copy and paste these two files in another given folder and you are done and ready to play. I personally hate it when I have to read several instructions of how to get amod running. Not with this mod - its like plug and play. Graphic: It is one of the best graphics quality ever seen on a Quake Mod. Especially the new shadow effects are bringing a whole…

Mar 30 2012 by Ignaeus

Style
Embed Buttons
Link to Quake HD Pack by selecting a button and using the embed code provided more...
Quake HD Pack
Statistics
Last Update
Watchers
117 members
Reviews
8