Quake 4 Fortress is a mod (modification) for Quake 4 based on Team Fortress. This means that it still has a similar feel and gameplay to the original game, but the visuals are altered for the most part. It also means that the game retains a lot of Quake 4's key features. Q4F's theme is one that gives a wide variety of locations. The overall themes of the classes and models will be "Retro Futuristic" (aka Wastelandish/Rustic future). This sort of feel gives us the ability to implement any sort of map theme we like. The classes and weapons will feel right at home in space, rundown powerplants, industrial zones, medival structures, castles, modern day bases, the list goes on... Most of the maps consist of Capture the Flag (CTF) type gameplay. This game mode consists of two teams, red and blue. Each team can have up to eight players (this may change depending on Q4's playerlimit). The objective of the game is the enter the enemy team's base, locate the Flag and...
YAY! The Quake4 SDK released yesterday. We're all excited here at Q4F... now the real work can begin! SDK documentation and a patch was also released...
Today Q4F is showing off round 2 of new videos from our internal alpha build. Going along with TF class order, we bring you the Soldier and the Demoman...
The 2 videos we are releasing today take a closer look at the Pyro with his flamethrower and napalm goodness, and the Spy showing off his disguising ability...
Here is round 5 of our videos, and probably the last before testing, showing off the Engineer's Sentry Gun, with its sexy build and destroy effects...
Ah yes, that time of the year we gamers can't get enough of is here. E3! And it sure has been exciting. Infact we here at Q4F thought we'd join...
Today I'm pleased to announce the release of our first round of sneak-peek gameplay videos as we get close to testing. While we are running a little...
EnterTheGame presents an interview with photeknix from the upcoming Quake 4 Fortress mod. The interview covers some of the Q4F concept, Q4F classes, the...
Here's the gameplay video I threw together at the very last minute for the Q4F Mod Workshop at QuakeCon '06. It shows our Alpha Build 2 in action...