A Modification for Quake 4, really to enhance the basic multiplayer that Quake 4 will provide (DM, TDM, CTF, that we know about). We will offer several modes, DM, TDM, LMS, Tourney, CTF, One-Flag-CTF + a UT Variation (Bombing run), Freeze Tag and Head Hunter (Harvester), OverLoad, etc, plus more if we have time... If vehicles have good support we may do an onslaught type variant or vehicle ctf as well. The mod will feature game styles: Doom, Quake, Quake 2, Quake 3, Quake 4 and a UT-Like style (weapons with alt fires). Also additional modifiers (mutators), such as insta-gib, dodges, double jumps, etc. So for instance a map will be marked as being a Quake 2 Style CTF map, the player will be defaulted to having a Grappling Hook. There will be a variety of server options, ie, respawn times (player, item, wepaon, armor). Plus being able to set a global server style, so a server could be set to play every map in the Quake 3 style, and have the ability to map weapons around. This mod will start...

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Description

Cavernous Thorn - Still a WIP based loosly off a
UT map where Flags were opposite each other and
only a straight hall to get to the flags