What is Anaglyph Quake?

Anaglyph Quake is a modified version of glQuake designed to be viewed with Anaglyph Glasses. The purpose of viewing with Anaglyph glasses is so that the image is viewed in stereo (a separate image for each eye), which is the basis for depth perception. Thus, with this version of Quake, red-cyan glasses, and a suitable computer, you can play Quake in real 3D.
Anaglyph Glasses

Anaglyph Glasses are red-blue glasses (the red lens is over the left eye ). They rely on the idea that the red light will only pass through the red lens, and blue light will only pass through the blue lens. Thus by printing the two different views in these opposing colours, the viewer will see a stereo view, and hence depth (amusing that the two images are appropriate viewpoints of the same scene ). Because red&blue are 2/3 of the colours used by monitors for display , you can get red-cyan glasses, cyan allowing both blue and green thorough.
Why Anaglyph Quake

I originally did this just to see how feasible it was. There are already versions of quake Designed for use with stereo viewing equipment (such as shutter glasses). Although stereo viewing equipment gives better images, the better ones are expensive (and difficult to obtain, where I live); Also the lack of standards in practise also makes me reluctant to purchase such equipment just yet.

Anaglyph have appeared in first person 3d games before; However they were limited to black and purple images and suffered from unsatisfactory stereo perspectives. The Anaglyph feature of older games was largely ignored as it gave the view eye-strain and headaches. Today, with improved computer power and standardised video acceleration, most of the problems suffered by older games is easily over come. I have decided to release this version of Quake here so that other people may try it.

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Anaglyph Stereo Quake

Anaglyph Stereo Quake

Jun 25, 2006 Full Version 0 comments

Anaglyph Quake is a modified version of glQuake designed to be viewed with Anaglyph Glasses. The purpose of viewing with Anaglyph glasses is so that the...

Comments
LordHavoc
LordHavoc Jul 15 2007, 4:46am says:

My engine (DarkPlaces) has been doing this since May 2006, around the same time as this project.

See the r_stereo_* console variables - it supports multiple kinds of anaglyph glasses, and options for side by side viewing (which works fine if you can stand the eye strain, defaults to straight on but can also do cross-eyed if you prefer by negating the r_stereo_separation variable), as well as quad-buffered stereo for highend cards such as NVIDIA Quadro series (vid_stereobuffer variable).

Icculus.org

Or check out Nexuiz which uses DarkPlaces engine without Quake data:
Alientrap.org

+1 vote     reply to comment
leilei
leilei Apr 16 2007, 12:53pm says:

(oh it's not fake btw)

+1 vote     reply to comment
leilei
leilei Apr 16 2007, 12:52pm says:

old, and nice job giving the mod profile the wrong, retarded name

+1 vote     reply to comment
Kasplatt
Kasplatt Dec 23 2006, 11:53am says:

Sorry, but this looks fake.

+1 vote     reply to comment
Price_dareal
Price_dareal Jun 25 2006, 2:28pm says:

oh on his website there a lot, i hope he can made it for other games !!
And yes it works !
But i only have a self made glasses, where can i buy it for eg. 1 $ ?

+1 vote     reply to comment
Price_dareal
Price_dareal Jun 25 2006, 2:26pm says:

yes it works, its an old trick.
But this is only ONE screenshot i think he fake it.

+1 vote     reply to comment
alfaalex101
alfaalex101 Jun 25 2006, 1:05pm says:

HOLY SMOKES THIS IS AMAZING! PLEASE IF YOU CAN DO THIS TO MORE GAMES!!! AND YES IT DOES WORK ZENARION!

+1 vote     reply to comment
zenarion
zenarion Jun 11 2006, 5:54pm says:

does this really work?

+1 vote     reply to comment
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