Deep Impact
Real Time StrategyThe year is 2055, more than thirty years after the events of Zero Hour, Earth suffers a catastrophic collision with meteorites. The world is thrown into...
this mod is about making the game a bit more prox there are epic units on it aswell
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The year is 2055, more than thirty years after the events of Zero Hour, Earth suffers a catastrophic collision with meteorites. The world is thrown into...
Zombie Mod - Singleplayer mod for Command and Conquer Generals: Zero Hour This mod adds new campaigns to GLA, China and USA, humans fight against zombies...
First part : Tiberian Incursion CABAL is not dead, Kane is still alive, NOD is strong, GDI is more powerfull than ever, the Forgottens appear, and something...
this a new mod based on Star wars with some similarities to the Imperial Assault mod that I'm inspired but not copied.
A Star Wars vs Warhammer 40k vs Halo Mod! The original mods Imperial Assault, Only War and HCW are long dead.
This mod is highly inspired by Tiberian Sun. and development is in they early stages.
A modification for "Command & Conquer Generals: Zero Hour" that hopes and aims to bring RTS Base Building & Command of Units, ranging from Infantry, Tanks...
In an alternative twist of history. Germany was not defeated in WW2. The world has changed. See description for more info, and backstory.
Mod it is based on games Fallout, Fallout 2, Fallout Tactics, Fallout 3, and Fallout: New Vegas, and also Bibles Fallout. Also in calculation some mods...
2142: The last battle for earth will feature new gameplay based around 2142's award winning playstyle, aswell as a classic C&C Base building game...
Sequel to the Yuri's Revenge. 12 factions + bonus one. Original red alert 2 units + dozens of new.
wellcome commanders at the vortex of war which is a mod for generals aiming to combine all factions from ra2,ra3,c&c3;,c&c4; and about 3 tottaly new factions...