Having been sent back to Black Mesa, Gordon Freeman finds himself at the receiving end of an active Sector B teleportation laboratory. In the course of exploring the underground base once again, he finds that he is not the only one. The game is a work-in-progress and will continue with the next chapter in a few months.

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I've uploaded the first public release of Provenance. Download it in the Downloads section. Be sure to click that 'read more' link to see the awesome people who've helped me complete this -- they definitely deserve it.

Platform Atrium 2
Sector B Test Chamber Zombie


I've also uploaded the map sources for any developers who are interested in seeing how some things are done without having to use a decompiled mess. You can check that out here:
Phallus-palace.com

Have fun.

And check out my website for information on my first Left 4 Dead level, too! It's set in a mall!
Phallus-palace.com

Edit: I didn't really wanna mention it but this was made as a portfolio piece -- a quick run-through of various settings, a puzzle or two, a battle arena experience, and some cool ramp-up to an end. Don't take your black screens and lousy computer crashes too seriously. And yeah, the black screen at the end should have discontinued the game but game_end is broken. Whoops.

Asking for help

Asking for help

News 1 comment

I'm looking for someone to help me complete this tram model.

Testing, testing, beep, beep

Testing, testing, beep, beep

News 4 comments

First off: I'm typing-up this news post because vrad is a piece of shit which enjoys crashing every other time you compile a level.

A Year in Review - August

A Year in Review - August

Feature 6 comments

2009 has been a fantastic year for modding and indie gaming. With the highest amount of recorded featured releases ever on ModDB it can still go over...

ModDB Video Spotlight - August 2009

ModDB Video Spotlight - August 2009

Feature 8 comments

August is done and dusted with many big named mods for both Unreal Tournament 3, Half-Life 2 and Fallout 3 coming out, it's easy to say that last month...

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Provenance v1.1

Provenance v1.1

Full Version 27 comments

Full download of Version 1.1. Episode One and Episode Two are required.

Post comment Comments  (50 - 60 of 325)
swatfighter
swatfighter

any news on the patch/next episode?
brilliant mod by the way

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lowenz
lowenz

Please update it!

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lowenz
lowenz

Up!

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tundra_cool Creator
tundra_cool

I might try to fix this today and release a patch later.

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lowenz
lowenz

Thanks! We are all waiting but take all the time you need ;)

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JrComissarValvatorez
JrComissarValvatorez

Will there be an official patch to fix all the bugs?

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tundra_cool Creator
tundra_cool

I want to release one and I absolutely need one for my portfolio but if I follow the instructions below, won't the game still be broken? I don't know how to fix the game since that last HL2 update...

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Paynamia
Paynamia

Still badly broken. It can only be made to run by deleting the BIN folder.

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inHeaven
inHeaven

crashes to desktop at the very beginning just after the white light

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madcat1030
madcat1030

Thought I'd let you all know I got it working with NO MISSING ASSETS. But one rather large problem. Invincible HECU... Just modify Provenance's FileSystem area of it's gameinfo.txt to look like this.

"""
FileSystem
{

SteamAppId 218
ToolsAppId 211
AdditionalContentID 420

SearchPaths
{
Game |gameinfo_path|.
Game |all_source_engine_paths|sourcetest
Game |all_source_engine_paths|ep2
Game |all_source_engine_paths|episodic
Game |all_source_engine_paths|hl2
}
}
"""

The searchpath's tell it where to look for the missing content. But again, invincible human soldiers kind of kill it.

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Centaur1um
Centaur1um

Nice work!

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