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Promod 3.0 is the first class-based mod for Jedi Knight 2: Jedi Outcast. Its skill-point system allows you to customize your player character with either Gunnery and Equipment, Force Power skills, or any combination of the two! Go full-bore Gunner to gain access to the all-new dual thruster jetpack that allows you to fly to places previously unreachable in a manner similar to that of the Tribes 2 jetpack. Whether it's Gunner vs. Jedi, Gunner vs. Gunner, or Jedi vs. Jedi, you can expect a well-balanced, polished playing experience in either one-on-one or team-based combat. The rich new saber combat system ensures that all lightsaber duels are decided purely on the basis of player skill, with all randomly generated outcomes having been removed. The Force Powers have been adjusted so that Powers previously deemed too weak to be useful, such as Protection and Mind Trick are now comparable in strength to their more potent siblings. Promod 3.0 IS the evolution of Star Wars combat!

Report RSS ProMod Beta 2 Strategy Guide Due today

I'm currently working on putting up a verbose instruction page that will detail the working of the Combat Strength Crosshair and the new Bonus Meters. I'll also talk about the changes to the Force Powers in the current version. Expect it to be up on the main site sometime tonight. Also, there's a page

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I'm currently working on putting up a verbose instruction page that will detail the working of the Combat Strength Crosshair and the new Bonus Meters. I'll also talk about the changes to the Force Powers in the current version. Expect it to be up on the main site sometime tonight.

Also, there's a page formatting problem in IE 5.5 and 6.0 which i didn't catch until this morning. I'll be fixing that sometime this afternoon. The page looks fine in IE5.0 or Mozilla 1.0

Oculis.org

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