The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Promod 3.0 is the first class-based mod for Jedi Knight 2: Jedi Outcast. Its skill-point system allows you to customize your player character with either Gunnery and Equipment, Force Power skills, or any combination of the two! Go full-bore Gunner to gain access to the all-new dual thruster jetpack that allows you to fly to places previously unreachable in a manner similar to that of the Tribes 2 jetpack. Whether it's Gunner vs. Jedi, Gunner vs. Gunner, or Jedi vs. Jedi, you can expect a well-balanced, polished playing experience in either one-on-one or team-based combat. The rich new saber combat system ensures that all lightsaber duels are decided purely on the basis of player skill, with all randomly generated outcomes having been removed. The Force Powers have been adjusted so that Powers previously deemed too weak to be useful, such as Protection and Mind Trick are now comparable in strength to their more potent siblings. Promod 3.0 IS the evolution of Star Wars combat!

Report RSS Continuing work on Beta 3

I'm just sitting down to code for the next couple of days. I've got all my requirements listed out and have about 30% of them implemented already. The guns/saber balance system is going to be a real bitch to code, but the results are going to be well worth it. There'll be nothing else like it out there.

Posted by on

I'm just sitting down to code for the next couple of days. I've got all my requirements listed out and have about 30% of them implemented already.

The guns/saber balance system is going to be a real bitch to code, but the results are going to be well worth it. There'll be nothing else like it out there.

You can check out the homepage for some updates on what's done already and some of my plans for this release.

Oculis.org

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: