Built in id tech4 with the doom 3 engine as a mod I'm building a scenario as a single player adventure.

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Don't feed the animals
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Grimreaper905
Grimreaper905 - - 145 comments

Looks perfect

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ADTeam™
ADTeam™ - - 1,293 comments

Mmh, isn't this one a little big in comparisson with the movie one?

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Guest
Guest - - 689,081 comments

dude if this will be animated and scripted like in movie - it will be the best mod evah

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Bearclaw495
Bearclaw495 - - 510 comments

nice one.good work

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сукасука
сукасука - - 686 comments

I fed it my own flesh. Worst mistake ever.

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Thryker
Thryker - - 211 comments

Having rewatched Prometheus, a thought occurs to me: How many 'hits' will the player character be able to take from these seeing as they were so strong and hard to get off once attatched in the film?

That then made me think (depending on how many new things you'll introduce/how far you'll go from the film) that maybe enemies like these could be dealt with more easily if the player was able to equip and wear some kind of Weyland exo-skeleton suit (that were on-board to help move cargo or something). Depending on how far you go with the damage model (I imagine you wont make it so these enemies instantly kill/incapacitate the player) it could be a good addition.

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bladeghost Author
bladeghost - - 407 comments

When your team goes and searches for these guys you may want to be sure your ammo supply is full.

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A stressful situation maybe? what did you feed that thing?