Story: Your plane has crashed. You've been taken captive by a nearby group of people who seem to be under control from some outside force. You are desperate to escape, and find a way to contact your allies. The leader of these psychopaths is entering the light, and you are being dragged towards him...


  • Extremely large Open world (over 64 square km)
  • Long story with many twists and horror concepts
  • A setting in a world with similar concepts to GSC worlds "S.T.A.L.K.E.R."
  • Many enemies, both organic and other...
  • Shop and upgrade system were you can upgrade your equipment for doing missions and finding cash
  • Dynamic Weather
  • Realistic Combat to an extent
  • Branching dialogue and quest system

The map is currently 170mb, or 130mb when compressed. It would take me 40 minutes to upload it at my current upload speed [500kb/s].
The map uses over 1000mb of RAM, and its not even close to done! [Please visit Average RAM amount? to give us a hand optimizing this MOD for more rigs!]
A pc around this: Pentium 4 @ 3.6ghz, 2GB ram, 7800GTX SLI will be able to run this map just fine on medium @ 720p. It will get around 40fps.
Currently the map is between 500k and 3.5mill tris.
The map uses the Exodus Pines pack - Big thanks to the Exodus team!

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Blog RSS Feed Report abuse Latest News: Project RIH - 04/12 GIANT UPDATE!

3 comments by Doomlord52 on Apr 12th, 2010

Project RIH - 04/12 UPDATE!

Well, once again, its that time of year. Call this the ultra-late x-mas update for project RIH, or whatever, the fact is, its an update. Some stuff has changed, and the "Epic Scale Games" team has been working (hard...) on the mod. There's a bunch of new stuff (images AND videos) that we want to show you, of both gameplay and features. Hopefully you'll like it as much as we liked working on it.

In case you havent read the forum thread recently, since the last update DXslayer has joined Epic Scale Games.

New Features:
Quest System
Well, this is an RPGFPS game, so it NEEDS sidequests. The style is similar to that of STALKER or KOTOR (from GSC World and Bioware, respectively) and will allow for some really cool situations and sidequests in the game.

-Allows for ANY sidequest
-Allows for multiple outcomes
-Allows for dialog branching
-Simple to program

Really, its much more simple just to show you it rather than to try and explain it. Keep in mind, this is still very early in design, so its not 100% perfect right now. Also, this is an EXAMPLE quest, so you'll be seeing much more exiting stuff in the fututre.

Things have changed in the world of RIH, the vegetation has been improved as well as some totally new areas. So here are 13 new screenshots for you.

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Technical Data:
Some of you have been a little bit worried about how well a map with over 67 square killometers of terrain would run, especially on average computers. So, here are some technical specs on the map itself.

Average RAM Usage: 1,200mb (about the same as Crysis Warhead)
Average Polygon #: 500,000 - 2,500,000
File Size  (lite): Approxmiately 113mb

The Team:
In the november, we had a new member join us, so lets all welcome DXslayer to Project RIH. Yea, we know, its April, but we had to introduce him officially at some point.

Once again, thank you all for the continued interest in Project RIH. Stay tuned for further updates, images and videos, all of which are available on Crymod. If you have any questions, ideas, or want to help out, feel free to post in the main Project RIH thread, and we'll asnwear your questions as soon as possible.

-Epic Scale Games

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Post comment Comments  (20 - 21 of 21)
weasle Apr 4 2010, 9:54pm says:

looks promising!

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