Project: White is an Unreal Tournament 3 Mod that focuses on team play. It is set in a star system on the verge of destruction, as its sun is caught up in the throes of a chain of supernovae. The colonies of this system have months till exodus, but which colonies will be included? It is an Unreal Tournament 3 Modification with the express purpose of trying to successfully build out the White universe. The focus of this project is to bring a couple new game types to the Unreal Franchise and at the same time network the team with the rest of the unreal community. Our project’s heart is in multiplayer interaction over the internet or LAN, but we are going to include some extensions of the AI to allow it to make playing alone more interesting.

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0 comments by bob_gneu on Oct 12th, 2010

As planned, on Oct. 1st Project: White was first compiled and since then the project has been expanding outwards. The Core team is back, save Jibbs, with the common goal of getting Project: White built on the UDK. We are hard at work developing a number of interesting things, so keep your eyes open.

Moving to the UDK does put a certain level of work back on our plate, almost entirely in the realm of artwork needing to be done to compensate for the missing assets from the UDK packages. In light of this, we are looking to expand our team and get our development momentum back. Positions we have open currently include Level Designer, 3D Artist, Foley Artist, Concept Artist, Testers, Publicity Agent. If you are interested in helping out and don’t fit into these categories please do still reach out, we likely need your help.

  • Portfolio preferred
  • Must have experience with Unreal Engine 3 (UDK, UT3, Etc.) or another game engine of similar quality
  • Experience with version control & team development processes

The goal here is to get the game polished up and released on Steam with the UDK license to help fund another venture. This means money will eventually be involved, once we get the game fleshed out. For now all contributions are compensated solely with experience and expanding your portfolio.

Please reach out to let us know that you are interested with information about yourself and what you would like to contribute via an email to with the subject line Developer Application

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Project-White v.0.5 Alpha

Project-White v.0.5 Alpha

May 3, 2009 Full Version 5 comments

Release number three is here. Some eagle eyed users may notice a gap between our previous release and this one, that is because we decided to keep it...

Project: White v.0.3Beta Elizabeth

Project: White v.0.3Beta Elizabeth

Mar 8, 2009 Full Version 2 comments

Release number two, in the works and working. We have addressed many issues that came up in the previous iteration, but primarily this is a media release...

Diana v.

Diana v.

Feb 1, 2009 Full Version 2 comments

This is our first release, and as such please be harsh. There are still quite a few bugs, but we are staying true to our release plan and include three...

Post comment Comments  (10 - 20 of 72)
Ashen_Moogle Oct 18 2009, 7:31pm says:

Hi, I would like to know how to get this to work on PS3. You say to look up your FAQ, but the problem is... I don't know where your FAQ is! I would gladly read your FAQ to answer my questions, if only I knew where to find it.

+2 votes     reply to comment
Sibooo Sep 27 2009, 3:37pm says:

does this work with the steam verision?

+1 vote     reply to comment
InStars Oct 18 2009, 6:18am replied:

Yes, it does!
I have steam version of UT3 and it works for me ;)

+2 votes     reply to comment
slingshotmcoy Sep 22 2009, 9:32pm says:

It might be a common complaint and dont just tell me to look at FAQ. Can you make a steam compatible version or a walkthrough of how to install on steam

0 votes     reply to comment
Kr3v May 7 2009, 2:03pm says:

Hi, your mod is interesting, but I think that you could make some changes in order to have a fast paced gears of war clone. The cover system would be more interesting if we could crouch and dive from walls to wall like GoW, and do blind shooting (totaly not precise)to do a suppressive fire.

+1 vote     reply to comment
bob_gneu Creator
bob_gneu May 10 2009, 12:43pm replied:

Thank you for the input. For the record, though, we are not trying to become a GOW clone. Our game play is much slower and less about shooting around corners and diving between blocks than it is about team work and controlling territory.

If you are interested in GOW you have a game to play already called Gears of War, and its got a sequel i do believe.

+3 votes   reply to comment
danw13335 Jul 21 2009, 12:36am replied:

I think it's funny how he actually thought a "clone" was a good thing. I don't think I've ever seen that word used in a positive sense in relation to videogames.

+3 votes     reply to comment
Trevayne Aug 3 2009, 2:41am replied:

And then the team would get negativve comments like "fake gow" or like get your own ideas :P

+1 vote     reply to comment
Whitsel May 3 2009, 11:07pm says:

I am DLing ATM, but this looks amazing, guys. Good work and keep it up!

+1 vote     reply to comment
MotherFvcker Apr 24 2009, 7:35pm says:

does this work on ps3?

+1 vote     reply to comment
bob_gneu Creator
bob_gneu Apr 27 2009, 5:10pm replied:

Please look up our FAQ.

+1 vote   reply to comment
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Released Feb 1, 2009
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