Release number two, in the works and working. We have addressed many issues that came up in the previous iteration, but primarily this is a media release. This release features a number of new weapons that have been implemented in order to let you all see that things aren't all gravy on the planets that exist in the Project: White universe.
Read on to see what all has been changed. Either way please leave a comment and let us know your thoughts.
Do note - you will need to have the 2.0 patch working for the installer to work properly. There are a couple issues that are standing, specifically the crosshair has decided to take a leave of absence.
Project: White Changelog
Latest Updater: Bob Chatman
Update Date : 03/08/2009
= INFO ========================================================================
Below is a running listing of our releases and their noteworthy changes. The
key that follows will also be of use to you. If there are any questions please
feel free to send an email to .
= KEY =========================================================================
Version - CodeName - Date of Release
Listing of changes
+ Addition/Expansion
- Removal/Implosion
# Commentary and detail
* Minor change or tweak
= CHANGELOG ===================================================================
0.3.0.0 Public Beta - Elizabeth - 03/01/2009 Bob Chatman
# No longer need to include CDKey when playing as a mod
# Maps and Game Configuration is now being read in correctly
# Localization is working fine, r.368
+ Implemented a number of the weapons
# KL35, Longbow, Forktongue, Viper, Fenrir
+ Numerous Misc. Models
+ KL75 Spread Updated
+ Cronus, Govannon, Mythras Preview images
* Improved Aiming Control
* Updated the bot paths for Mythras
* Corrected Frontend Map Name
* Numerous tweaks to Cronus
# Blocking Volumes, Bot Pathing, Misc. Mapping issues,
* Moved Description around on Main Menu, so 4:3 resolutions dont have text cut off.
+ Updated Installer
* Localized
* Expanded on files
* Reverted back to sections, localized
* Only installs to My Games directory
+ Supports Steam Directory Paths.
0.2.1.0 Internal Alpha
+ Added Camera movement whilst in cover
+ Added both teams resource values to the hud
* Fixed the flawless victory bug
* Fixed the Blown from cover bug
* Fixed the Jump into cover bug
0.2.0.0 Public Alpha - Diana - 02/01/2009 Bob Chatman
+ Localization of mod-switch
# Themed UI
+ Title Screen
+ Login Screen
* Added Exit button
+ Main Menu
+ Code Package Standards Implemented
+ Update Installer Script with LM keys
# Should not matter if you are the user who installed the game any more
+ New Push Gameplay Maps
+ CodeName LightDrive Renamed to Gavannon
+ CodeName Urban Renamed to Cronus
+ New Territorial Map
+ CodeName UTTest Renamed to Mythras
+ KL75 Implemented
# Includes model, texture, audio and code
+ P88 Implemented
# Includes model, texture, audio and code
0.1.0.0 Beta - Cynthia - 01/01/2009 Bob Chatman
+ Initial compilation of Installer Script
+ Initial creation of Changelog, Readme, Release License
+ Initial development of -mod switch
+ Added Compass Object to mappers arsenal
+ Correct XP installer issues
+ Team Resource Counter is on hud as expected
+ Run custom gametypes in editor
+ Numerous Misc. Models
+ First draft of LightDrive
+ First draft of Urban
+ PUSH and TERR maps now show up in browser
+ Added Cover to player
+ Added Sprint to player
+ First draft of weapons
+ Camera Bobbing implemented
Downloading!!!
Sweet! Must find my copy of UT3 now!