Project-White v.0.5 Alpha
May 03, 2009 Full Version 5 commentsRelease number three is here. Some eagle eyed users may notice a gap between our previous release and this one, that is because we decided to keep it...
Project: White is an Unreal Tournament 3 Mod that focuses on team play. It is set in a star system on the verge of destruction, as its sun is caught up in the throes of a chain of supernovae. The colonies of this system have months till exodus, but which colonies will be included? It is an Unreal Tournament 3 Modification with the express purpose of trying to successfully build out the White universe. The focus of this project is to bring a couple new game types to the Unreal Franchise and at the same time network the team with the rest of the unreal community. Our project’s heart is in multiplayer interaction over the internet or LAN, but we are going to include some extensions of the AI to allow it to make playing alone more interesting.
8 comments by molers on Aug 4th, 2009 digg this super bookmark
Here is an update video to show a few of our newly implemented features. You’ll notice that the weapons are unbalanced at the moment, this will be fixed in the near future. We have welcomed an old member, Mike Whitfield, back to the team. He has already got to work improving the cover system and camera. We are working on networking as well, if you’ve tried to play the game online you may have noticed some issues and we are addressing these.
Short and sweet !!
Oh, and we made the finals of msu phase 3. Winners are announced at Siggraph, Wish us look :D
Release number three is here. Some eagle eyed users may notice a gap between our previous release and this one, that is because we decided to keep it...
Release number two, in the works and working. We have addressed many issues that came up in the previous iteration, but primarily this is a media release...
This is our first release, and as such please be harsh. There are still quite a few bugs, but we are staying true to our release plan and include three...
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Awesome Mod, and I was wondering, is there a possibility of getting a character model after a certain robot tinkering on the map "Govannon?"
Hi, I would like to know how to get this to work on PS3. You say to look up your FAQ, but the problem is... I don't know where your FAQ is! I would gladly read your FAQ to answer my questions, if only I knew where to find it.
does this work with the steam verision?
Yes, it does!
I have steam version of UT3 and it works for me ;)
It might be a common complaint and dont just tell me to look at FAQ. Can you make a steam compatible version or a walkthrough of how to install on steam
Hi, your mod is interesting, but I think that you could make some changes in order to have a fast paced gears of war clone. The cover system would be more interesting if we could crouch and dive from walls to wall like GoW, and do blind shooting (totaly not precise)to do a suppressive fire.
Thank you for the input. For the record, though, we are not trying to become a GOW clone. Our game play is much slower and less about shooting around corners and diving between blocks than it is about team work and controlling territory.
If you are interested in GOW you have a game to play already called Gears of War, and its got a sequel i do believe.
I think it's funny how he actually thought a "clone" was a good thing. I don't think I've ever seen that word used in a positive sense in relation to videogames.
And then the team would get negativve comments like "fake gow" or like get your own ideas :P
I am DLing ATM, but this looks amazing, guys. Good work and keep it up!