We regret to announce that the Subsistence project has been put on hold for the time being. Due to reasons beyond our control, we've had to halt all progress. It's been an absolute pleasure to work on this project for the past 1.5 years and we apologize about the disappointment. The Blue Isle team is moving forward to work on another project featuring the UDC and Sentinels,  and we'll have plenty more details for you guys soon, so please stay tuned. Thanks for all of your support!

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14 comments by Leafs on Mar 10th, 2012

I founded Blue Isle nearly two years ago. In that time I've had the real pleasure of working on something that is a huge passion of mine; RTS games. I've also met and worked with some amazing and truly talented individuals. I want to start by giving a genuine thank you to the entire team at Blue Isle.

A few months ago I was forced to make a very tough decision; putting our first game, Subsistence, on hold. What does this mean? Well, we ceased all production on the game as we re-evaluated the company.

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It was becoming increasingly tough to continually fund the development of a game with no end in sight. The Art Tools which we badly needed from Blizzard were nowhere to be found, and the Marketplace is being delayed indefinitely. The original plan was to spend 1.5 years developing a game, upon which time we hoped the Marketplace would be up and running.

I knew from the beginning this was a huge risk to take. Spend time, money, and resources developing a game for a platform we weren't even sure existed. Some risks pay off, this one didn't.

Subsistence is on hold, but it is not cancelled. If we can come back to this game at some point in the future - we absolutely, positively, will.

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Moving forward, I want to tell you guys about our new plans. We have a new game in the works that we are really excited about. The game universe, story, art, and gameplay we have created for Subsistence is not going to waste.

Mobile touch-screen devices are becoming an increasingly viable platform for gaming. We spent the past three months designing a new game concept. It's an RTS, but we spent a ton of time thinking about how to tailor this type of game to a touch-screen device.

Touch controls allow us to do some really cool things that wouldn't normally be possible in an RTS.
As such, we are designing this from the ground up specifically for iPhones, iPads, and all Android mobile devices.

We are in the early prototyping stages and as soon as we can show you guys some content and screenshots, we will post them here.

Finally, I want to give one last thank you to all of you who have supported us thus far. Your feedback (both positive and negative) helps us as game developers to improve our work and keep going forward. I will let you all know as soon as we have a new game to announce.

Cheers guys,

Alex

Post comment Comments  (70 - 80 of 173)
warhammerchaosgod
warhammerchaosgod Jul 6 2011, 8:30pm says:

@Alex_06
Yeah man, what the hell, having to pay for this has killed my enthusiasm. Mods should be free. Oh well, ring a ring a bell if they still decide to release it for free. I just hope other people won't follow this as example. :(

-1 votes     reply to comment
Leafs
Leafs Jul 6 2011, 10:03pm replied:

We've stated this in the past - you guys get this for free. Not sure where this rumor is coming from.

Yes we plan to release on the Marketplace, but you guys, the early supporters here on Moddb won't be paying.

+3 votes     reply to comment
Dragarian
Dragarian Jul 5 2011, 5:39pm says:

sorry i dont like it . you took starcraft 2 and turned it into C&C generals so i'm not intereseted. it looks well made though

-1 votes     reply to comment
Alex_06
Alex_06 Jul 3 2011, 12:52pm says:

Wait, you guys are actually a REAL studio, not just a small team with a "professional" team name?

Do you get paid and have an actual building or place where you all get together to work?

+1 vote     reply to comment
Alex_06
Alex_06 Jul 3 2011, 12:51pm says:

There was a time when modders did things for free and for fun.
Did you guys plan from the beginning to ask for money?

Because AFAIK, Blizzard Marketplace might not get done for a good while, and at launch, there might not be the whole money gimmick to it. So you'll probably have to give this out for free.

But what's wrong with that? Mods like MEC2 required lots of work, and yet they don't dare ask for money from us.

0 votes     reply to comment
xgermkill
xgermkill Jun 28 2011, 1:16pm says:

I have gotta say the work you put into this is amazing. Keep up the good work! And about the questions :P I have to ask what gave you the idea for a battleship of that concept. It seems abit prone to air/small boat attacks since it has large cannons looking to be about hitting single large targets. Also how will the ship taking daage be effected would there be a slow sinking progress if heavily damaged, yet not taking anymore fire? Hope to see the answers ^-^
P.S.-I Just thought of this becuase it makes me mad in SC2. Will all units use the same hand with weapons?! or all be guys/girls? It annoys me when i have 50 marines all right handed and 20 ghosts all left handed no variety!

+1 vote     reply to comment
x3nu
x3nu Jun 28 2011, 12:43am says:

The screenshot looks epic... its gotta whole new atmosphere. Your concept art is crazy good as well. Tracking.

+1 vote     reply to comment
HavocOfDoom
HavocOfDoom Jun 27 2011, 11:01am says:

Very Nice!
your really pushing the engine to its limits! :)

+1 vote     reply to comment
CeretPenyok
CeretPenyok Jun 23 2011, 1:30pm says:

its cool.
tracking now..
release plz release! :P

+1 vote     reply to comment
soufmeister
soufmeister Jun 21 2011, 2:08pm says:

áh, so you want to release this on the blizzard marketplace hwen that gets done, aha.

So we have to pay to play this mod if its done and blizzard finally released the marketplace, where you can sell your own made maps, etc

But that wont be that big of a problem, seeing the work you guys have spended in amkign this and all te custom content. Cant wait.

+1 vote     reply to comment
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