We regret to announce that the Subsistence project has been put on hold for the time being. Due to reasons beyond our control, we've had to halt all progress. It's been an absolute pleasure to work on this project for the past 1.5 years and we apologize about the disappointment. The Blue Isle team is moving forward to work on another project featuring the UDC and Sentinels, and we'll have plenty more details for you guys soon, so please stay tuned. Thanks for all of your support!

Subsistence Website

Teaser Trailer


Blue Isle Studios

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I founded Blue Isle nearly two years ago. In that time I've had the real pleasure of working on something that is a huge passion of mine; RTS games. I've also met and worked with some amazing and truly talented individuals. I want to start by giving a genuine thank you to the entire team at Blue Isle.

A few months ago I was forced to make a very tough decision; putting our first game, Subsistence, on hold. What does this mean? Well, we ceased all production on the game as we re-evaluated the company.

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It was becoming increasingly tough to continually fund the development of a game with no end in sight. The Art Tools which we badly needed from Blizzard were nowhere to be found, and the Marketplace is being delayed indefinitely. The original plan was to spend 1.5 years developing a game, upon which time we hoped the Marketplace would be up and running.

I knew from the beginning this was a huge risk to take. Spend time, money, and resources developing a game for a platform we weren't even sure existed. Some risks pay off, this one didn't.

Subsistence is on hold, but it is not cancelled. If we can come back to this game at some point in the future - we absolutely, positively, will.

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Moving forward, I want to tell you guys about our new plans. We have a new game in the works that we are really excited about. The game universe, story, art, and gameplay we have created for Subsistence is not going to waste.

Mobile touch-screen devices are becoming an increasingly viable platform for gaming. We spent the past three months designing a new game concept. It's an RTS, but we spent a ton of time thinking about how to tailor this type of game to a touch-screen device.

Touch controls allow us to do some really cool things that wouldn't normally be possible in an RTS.
As such, we are designing this from the ground up specifically for iPhones, iPads, and all Android mobile devices.

We are in the early prototyping stages and as soon as we can show you guys some content and screenshots, we will post them here.

Finally, I want to give one last thank you to all of you who have supported us thus far. Your feedback (both positive and negative) helps us as game developers to improve our work and keep going forward. I will let you all know as soon as we have a new game to announce.

Cheers guys,


Interview and New Gamemode Revealed: 4-player Co-op

Interview and New Gamemode Revealed: 4-player Co-op

4 years ago News 8 comments

We did our first interview recently with mp1st.com, a cool upcoming new gaming website. We also reveal a new online gamemode, 4-player co-operative play!

Subsistence Announcement and Trailer

Subsistence Announcement and Trailer

4 years ago News 9 comments

We are proud to present today, the first trailer for our newly announced game, Subsistence.

Artwork Update and FAQ

Artwork Update and FAQ

4 years ago News 6 comments

Showing the latest concept artwork and in-game screenshots. Help us fill out our FAQ.

New Screenshots - Development Update

New Screenshots - Development Update

4 years ago News 6 comments

Showing two new screenshots along with one piece of concept artwork.

Post comment Comments  (50 - 60 of 176)
Galen512 Jul 16 2011 says:

could you please say me why you changed the name?

+1 vote     reply to comment
Leafs Creator
Leafs Jul 16 2011 replied:

Project Warfare was just a development codename we had been using until a proper name was chosen.

+3 votes   reply to comment
Galen512 Jul 16 2011 replied:

ah ok
thx for reply

+2 votes     reply to comment
qianye Jul 15 2011 says:

the name of the mod has been changed?

+2 votes     reply to comment
Leafs Creator
Leafs Jul 15 2011 says:

Hey everyone, a quick status update. The website is finished, the trailer is being finalized as I type this, and the screenshots are being uploaded. We are ready to properly announce this thing!

Expect this either tonight or tomorrow morning.

+6 votes   reply to comment
Commander_RealWar Jul 15 2011 replied:


+1 vote     reply to comment
Alex_06 Jul 15 2011 replied:

w00t! Can't wait! =)

+1 vote     reply to comment
Alex_06 Jul 13 2011 says:

Can't wait to see that trailer and information release!

+2 votes     reply to comment
RealityDistorter Jul 9 2011 says:

So I just wanted to drop by and say hello but also out of a mean's of curiocity since this modd REALLY looks very stunning and breath taking(not many games do that anymore for me these days) I was wondering what us, the people who really want this modd can do for you guys on OUR end to help support and make this actually come out and not die. If paying 60 bucks for this to purchase for a full version then hell, where do I pre-order?! lol!

+1 vote     reply to comment
Leafs Creator
Leafs Jul 15 2011 replied:

Sincerely appreciate your support and kind words, means a lot to the whole team to hear that. As correctly pointed out though, we are giving this away to you early supporters here on Moddb - no charge.

We don't know a whole lot about pricing yet but I would put this in the same price range as any other indie game, definitely not $60!

+1 vote   reply to comment
DEathgod65 Jul 13 2011 replied:

It'll be free for early supporters on Moddb

+1 vote     reply to comment
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3 years ago
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