We regret to announce that the Subsistence project has been put on hold for the time being. Due to reasons beyond our control, we've had to halt all progress. It's been an absolute pleasure to work on this project for the past 1.5 years and we apologize about the disappointment. The Blue Isle team is moving forward to work on another project featuring the UDC and Sentinels, and we'll have plenty more details for you guys soon, so please stay tuned. Thanks for all of your support!

Subsistence Website

Teaser Trailer


Blue Isle Studios

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I founded Blue Isle nearly two years ago. In that time I've had the real pleasure of working on something that is a huge passion of mine; RTS games. I've also met and worked with some amazing and truly talented individuals. I want to start by giving a genuine thank you to the entire team at Blue Isle.

A few months ago I was forced to make a very tough decision; putting our first game, Subsistence, on hold. What does this mean? Well, we ceased all production on the game as we re-evaluated the company.

Screenshots Screenshots

It was becoming increasingly tough to continually fund the development of a game with no end in sight. The Art Tools which we badly needed from Blizzard were nowhere to be found, and the Marketplace is being delayed indefinitely. The original plan was to spend 1.5 years developing a game, upon which time we hoped the Marketplace would be up and running.

I knew from the beginning this was a huge risk to take. Spend time, money, and resources developing a game for a platform we weren't even sure existed. Some risks pay off, this one didn't.

Subsistence is on hold, but it is not cancelled. If we can come back to this game at some point in the future - we absolutely, positively, will.

Screenshots Screenshots

Moving forward, I want to tell you guys about our new plans. We have a new game in the works that we are really excited about. The game universe, story, art, and gameplay we have created for Subsistence is not going to waste.

Mobile touch-screen devices are becoming an increasingly viable platform for gaming. We spent the past three months designing a new game concept. It's an RTS, but we spent a ton of time thinking about how to tailor this type of game to a touch-screen device.

Touch controls allow us to do some really cool things that wouldn't normally be possible in an RTS.
As such, we are designing this from the ground up specifically for iPhones, iPads, and all Android mobile devices.

We are in the early prototyping stages and as soon as we can show you guys some content and screenshots, we will post them here.

Finally, I want to give one last thank you to all of you who have supported us thus far. Your feedback (both positive and negative) helps us as game developers to improve our work and keep going forward. I will let you all know as soon as we have a new game to announce.

Cheers guys,


Interview and New Gamemode Revealed: 4-player Co-op

Interview and New Gamemode Revealed: 4-player Co-op

4 years ago News 8 comments

We did our first interview recently with mp1st.com, a cool upcoming new gaming website. We also reveal a new online gamemode, 4-player co-operative play!

Subsistence Announcement and Trailer

Subsistence Announcement and Trailer

4 years ago News 9 comments

We are proud to present today, the first trailer for our newly announced game, Subsistence.

Artwork Update and FAQ

Artwork Update and FAQ

4 years ago News 6 comments

Showing the latest concept artwork and in-game screenshots. Help us fill out our FAQ.

New Screenshots - Development Update

New Screenshots - Development Update

4 years ago News 6 comments

Showing two new screenshots along with one piece of concept artwork.

Post comment Comments  (10 - 20 of 176)
DeadDeadDeadDeadDead Mar 11 2012 says:

My kitty loves this mod, if you stop it, you'll make my kitty very very sad.


+6 votes     reply to comment
Cybio Mar 11 2012 says: +2 votes     reply to comment
JohnnyTheWolf Mar 10 2012 says:

Four new screenshots? Is the mod back on tracks?

+1 vote     reply to comment
nuketf Feb 4 2012 says:

can this map be downloadble? i want to uess thes triggers i have so i can become a ship

+2 votes     reply to comment
juicespectre Jan 29 2012 says:

I heard about this mod through a friend an year ago, im very sad to see it put on hold.Which im sure means its dead for good

+2 votes     reply to comment
Panter22 Mar 10 2012 replied:

You now the moding the game takes long time youst give him time in 5 ore more yers you will able to play it that haw it gows take a luck on C&C 3 fallout mod stardet 2005 relise date 2012. Btw good job on the mod kip it up nice and slow.

+1 vote     reply to comment
Mkilbride Jan 16 2012 says:



+2 votes     reply to comment
Commander_RealWar Jan 13 2012 says:

As a fan from day one, I'm kinda sad to see this halted. :'(

+2 votes     reply to comment
Oaks Jan 12 2012 says:

cry/..hic...what shall we do know?..hic..
Rest in peace,our beloved greatest mod ever on SC2 by far.
It was an honor to know you.to see you.But now, we shall never hold you in our hands.I..I..this is just not for real.Amen. But we have a promise of hope.Of hope in future days. I wish you to be like a Phoenix, rise again from ashes,mightier than ever.Let us rejoice, in your majestic,sparkling presence...once again.

+3 votes     reply to comment
kijebe Jan 12 2012 says:


(i kno its out of your hands but this mod seemed epic!)


+2 votes     reply to comment
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