Vortex is an Action-RPG for Quake 2! The first playable version of it was release in 1999 and here we are, 10 years later, still around thanks to continuous updates, improvements, and a strong fanbase! Kill monsters and players to gain experience points, which learn you levels. You are rewarded with ability and weapon points. Use these to purchase some unique abilities and upgrade your weapons! Become a tank, spawn monsters to fight for you, or deploy devices to aid you in battle! With over 100 abilities and 10+ different classes to choose from, there is NEVER a dull moment in Vortex.

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Add media Report RSS Invasion: Human Base Attacked (view original)
Invasion: Human Base Attacked
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Description

Here's another shot at the human base in Invasion mode. There's a couple things going on here.

The base is being attacked. The enemy monsters are off-screen, but you can see from the rocket trails that someone's getting shot. Standing on the boxes are a bunch of Engineers with their sentry guns and auto-cannons. These deadly machinations are ideal for this type of gameplay, since they are a static defense (they don't move).

Sentry guns will attack any hostile target that it finds as it scans left-to-right. If fully upgraded, it fires dual chainguns and rockets. Mini-sentries are smaller versions of the sentry gun, and a player can have up to 2 of them out at a time (you can only have 1 big sentry or 2 small ones). They can be attached to vertical surfaces, and have 1/2 the range of a large sentry.

The other device you see here is the auto-cannon. They fire shelled rounds at anything that crosses its path. The blasts are very powerful (it's a cannon after all), but it has a slow re-fire rate, limited ammo capacity, and must be aimed (it will not track targets like a sentry).

There's also some monsters here (2 tanks, 1 medic). The medic seen here is healing a Mage, and the green guy is a Weapon Master likely taking a beating.

The blue shell indicates a summoned unit (AI controlled) is friendly, and the light blue shell indicates the unit is affected by an aura (in this case, salvation, which boosts damage resistance).

That's enough for now :)