Project Valkyrie is a multiplayer first person shooter developed for the Source Engine. Players suit up in the Valkyrie suit, equipped with a powerful arm cannon integrated into the suit and the ability to morph into a sphere for faster mobility and different attack capabilities. Previously titled Three Month Mod, it was thus named for the amount of time it had taken us on the project. Three months from conception to release. Everything was done simultaneously, from pre-production concepts, to code, to mapping. Unfortunately, due to a delay with the public release of the Orange Box SDK (we couldn't release without it, even though we were already Orange Box!) our initial release had been delayed.

Project Valkyrie (originally known as Three Month Mod) started as a team-building exercise wherein we quickly ground out a deliverable within a three month time frame. From there we would move along to more complex and original projects. Somewhere along the way though, we became very attached to our little mod, and diverted all of our efforts from our large-scale, big concept project to complete Three Month Mod not only with quantity, but also quality.

Our team started small, ballooned towards the middle of development, and now, as we approach release, we have sloughed off the excess to hone our team down to a dedicated group of talented individuals filling each of the roles necessary to produce the mod.

Whereas originally we planned on releasing Three Month Mod and moving on to other projects, we now plan on supporting it continually with new content and updates in the future, depending on community reaction to our first release.

If you want to see more from the mod, the best way is to get active in our forums and let us know. Suggestions, ideas, we'll take it all into consideration.

You can also visit us on IRC @ #blackened-interactive on

Also, be sure to join in our Steam community groups:
Blackened Interactive
Project Valkyrie

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Blog RSS Feed Report abuse Latest News: New Official Dedicated Server up!

3 comments by omegamaelstrom on Oct 8th, 2008

-EDIT- January 05 2009, The server is down now. I'm in Korea and not ready to get another server. I just thought I'd tack this into this news post, not ready to make another one yet ;) -Tony


I bought a dedicated server tonight for PV 1.2
You can find it at or in the server browser _INSIDE_ the game, I repeat, Inside the game. This server is hosted by and is located in New York USA.

The server browser isn't distinguishing between Ep1 and Ep2 on the dedicated server, and it thinks it's running the ep1 engine, and it makes servers not show up outside of the game, consequently you also cannot join them even if you add them as favorites unless you load up Project Valkyrie first!

A few of us just had a great game on the new server, and I expect to keep it up-to date all the time!

Hope you get some games going on it!

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PV RC2 Alpha v1.2 Dedicated Server UPDATE

PV RC2 Alpha v1.2 Dedicated Server UPDATE

Oct 4, 2008 Patch 0 comments

This archive will upgrade a windows or linux DEDICATED server running v1.1 RC2 ALPHA to v1.2 RC2 ALPHA

Project Valkryie Alpha RC2 1.2 - UPDATE

Project Valkryie Alpha RC2 1.2 - UPDATE

Oct 4, 2008 Patch 1 comment

This will update Project Valkyrie to RC2 v1.2 ALPHA - Requires at least RC2 v1.0 ALPHA (Includes 1.1 Update)

Project Valkyrie ARC2 1.1 Dedicated Server Win+Lin

Project Valkyrie ARC2 1.1 Dedicated Server Win+Lin

Sep 26, 2008 Server 0 comments

Project Vakyrie Alpha RC2 1.1 dedicated server for both windows and linux. To setup PV in dedicated server you must install tf2, and then unpack project...

Project Valkyrie ALPHA 1 (RC2)

Project Valkyrie ALPHA 1 (RC2)

Sep 22, 2008 Full Version 5 comments

Project Valkyrie Public ALPHA v1.0a RC2 - Client&Server FULL. Install to your sourcemods folder, restart steam, launch Project Valkyrie Public ALPHA...

Post comment Comments  (40 - 50 of 193)
Joel8160 Feb 2 2009 says:

Is this some super awsome tribute to Samus Aran shooting chicks with powered guns and stuff like that? Cool! :P

+1 vote     reply to comment
Dragux Feb 2 2009 replied:

it's not Samus aran *glances* it's Valkyrie.... and it kicks Microsofts big green jolly giant's *** anyday

+1 vote     reply to comment
Instant_Mix Feb 3 2009 replied:

amd it's pracitcally metroid

+1 vote     reply to comment
omegamaelstrom Creator
omegamaelstrom Feb 2 2009 replied:

Microsoft? :)

+1 vote   reply to comment
Amnail Mar 26 2009 replied:

I think he means Master Chief.

+1 vote     reply to comment
Dragux Jan 30 2009 says:

Any way we can make some custom maps for this mod? Wouldn't mind helping expand the community group (also, I'm getting a Dedicated Server ready for this while I attend school)

+1 vote     reply to comment
omegamaelstrom Creator
omegamaelstrom Feb 2 2009 replied:

yeah the fgd is included, you just need to make a gameconfig.txt entry for it.


"Project Valkyrie"
"GameDir" "d:\steam\steamapps\SourceMods\3mm"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"DefaultSolidEntity" "func_detail"
"GameExeDir" "d:\steam\steamapps\ ACCOUNT\source sdk base 2007"
"MapDir" "d:\steam\steamapps\ SourceMods\3mm\mapsrc"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
"GameExe" "d:\steam\steamapps\ ACCOUNT\source sdk base 2007\hl2.exe"
"BSP" "d:\steam\steamapps\ ACCOUNT\sourcesdk\ bin\orangebox\bin\vbsp.exe"
"Vis" "d:\steam\steamapps\ ACCOUNT\sourcesdk\ bin\orangebox\bin\vvis.exe"
"Light" "d:\steam\steamapps\ ACCOUNT\sourcesdk\ bin\orangebox\bin\vrad.exe"
"BSPDir" "d:\steam\ ACCOUNT\SourceMods\3mm\maps"
"GameData0" "d:\steam\steamapps\ SourceMods\3mm\_fgd\3mm.fgd"

I had to throw some random spacing in the paths here so moddb would let me post the damned comment.

+1 vote   reply to comment
BcForCe Jan 16 2009 says:

is this dead?

0 votes     reply to comment
awesomepossum Jan 18 2009 replied:

we're working hard, making stuff takes time!

0 votes     reply to comment
omegamaelstrom Creator
omegamaelstrom Jan 18 2009 replied:

nah, read woe's comment lower down.
I mean, from the dev side it aint dead, from the 'player' side.. well that's another story ;)

+1 vote   reply to comment
WoeKitten Dec 17 2008 says:

We're back :P

+2 votes     reply to comment
FJS Dec 13 2008 says:

Is this one dead? Please tell me not... I love the style and u should make at least one 2.0 version.

0 votes     reply to comment
WoeKitten Dec 17 2008 replied:

Hell no! We're working but a few of us got jobs out of the mod and it slowed down production a bit. Things are ramping up again though. Expect more news soon :D

+4 votes     reply to comment
Instant_Mix Dec 26 2008 replied:

Need help? I'd love to join the team mate. Mapping , Sounds... But I think I'll stay away from modelling and texturing :S

+1 vote     reply to comment
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Released 2008
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