Project Valkyrie is a multiplayer first person shooter developed for the Source Engine. Players suit up in the Valkyrie suit, equipped with a powerful arm cannon integrated into the suit and the ability to morph into a sphere for faster mobility and different attack capabilities. Previously titled Three Month Mod, it was thus named for the amount of time it had taken us on the project. Three months from conception to release. Everything was done simultaneously, from pre-production concepts, to code, to mapping. Unfortunately, due to a delay with the public release of the Orange Box SDK (we couldn't release without it, even though we were already Orange Box!) our initial release had been delayed.
News update showing off player customization and a sneak peek at the HUD
Posted by Zanboo on Dec 31st, 2007
With 2007 drawing to a close, we want to leave you with one last update to the progress of Project Valkyrie.
Since our first release will be limited to one player model, one thing we really wanted to allow for was customization so that each player can look unique. Currently the options we have fleshed out are multiple 'glow' colors of the suit and a helmetless version of the Valkyrie. Take a look below:
In addition, we'd also like to give a preview of the HUD, including the viewmodels by Rashad Foux:
That closes out 2007 for Project Valkyrie, and we're very excited to release early into 2008!