This mod was made using the Sikkmod source code, so those of you familiar with Sikkpin's sikkmod will notice similarities in the features, but make no mistake: I HAVE permission to use elements from that mod as well as Perfected Doom 3. When I am more experienced with modding and game design in general(currently studying the latter of which) ,you will see more mods and possibly my own full fledged games being released through my profile, as well as on the Black Napalm Entertainment page also located on moddb. Please enjoy Project SYNergy and wish me luck. Also, any modders and designers looking to be apart of my team, at Black Napalm Entertainment, please feel free to contact me on moddb. I'm always looking to expand the potential of BN Games (Black Napalm Entertainment)

-shadowpeople89

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1 comment by shadowpeople89 on Jun 29th, 2011

for the full trailer please see the video below:


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Project SYNergy

Project SYNergy

Jun 28, 2011 Full Version 0 comments

Full version 1.0. May have some bugs. The video below shows an option for tougher enemies, which is not in the release. sorry

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MichaelHelmsley
MichaelHelmsley Aug 17 2012, 9:26pm says:

I do not know if you still monitor this, but I am having trouble running this mod. I have an ATI Radeon HD 5450 GPU that runs the AMD Vision program. Everytime I start the actual game itself, starting with the point where the tranport is first detected, I get just a white screen and the crosshair. I can still hear the audio and the menu works fine.

+1 vote     reply to comment
shadowpeople89 Creator
shadowpeople89 May 25 2012, 6:54pm says:

Sorry for the late reply, until recently I've been away from the mod scene. I used your gun sounds and tried to get the double barrel shotgun in the game but I just didn't have enough knowledge to do that. Also I am curious, Do you know anything about scripting, meshing, or texturing in Skyrim? off topic I know, but I'm looking for modders to help me with a mod for Skyrim that I'm working on. If interested PM me and I'll give more details. Figured your acclaim received from Perfected Doom among your other mods, you would be a great guy to work with.

+1 vote   reply to comment
VGames
VGames Aug 24 2011, 4:46pm says:

What all did you use from my mod?

+2 votes     reply to comment
lukegoodman
lukegoodman Jul 8 2011, 7:12pm says:

so whats the difference between this and sikkmod? i have combined sikkmod + hr textures but i dont like sikkmods damage

+2 votes     reply to comment
shadowpeople89 Creator
shadowpeople89 Jul 16 2011, 8:50pm replied:

it uses some elements from perfected doom 3 with permission of course from the creators of the mods, along with sikkmod elements and rebalanced damage values, so it's not ridculously hard as some would say sikkmod was. It also includes custom theme music and I plan on adding more. the pistol and a few other guns have been retextured to look more realistic, as they reflect light more than the original models. I have added a theme song for the menu as well, Godsmack- Releasing the demons. I thought it was fitting for the tone of the story in the game. I also included an HD wallpaper in the zip just for the hell of it

+2 votes   reply to comment
nbohr1more
nbohr1more Jul 3 2011, 8:35am says:

I'm sorry if my comments were a little too rough but I thought I would cover the typical reaction to this kind of mod. Believe me, if you had posted this at filefront you would've been "torn a new one". You still have not answered what specific changes YOU have made other than merging these two mods. If there is nothing beyond that, you should shorten your description. If you have added other changes (etc) explain WHY and list them.

+2 votes     reply to comment
krstphr257
krstphr257 Jun 29 2011, 10:15pm says:

Did Sikkpin allow this?

+1 vote     reply to comment
shadowpeople89 Creator
shadowpeople89 Jul 1 2011, 3:42pm replied:

Since you're the only one not bashing this mod I'll actually give you an answer. Yes I have sikkpin and vgames permission to do this. And to the trolls complaining about this, get a life guys! I've had it up to here with people saying "bloom programmer". It's not just about the damn graphics, but if they really wanna knock something that at least one of them doesn't understand ( he claimed to be "dropped" from game design, when he was probably just an arrogant bastard), be constructive, not an immature, smart ***, kid with a grudge against game developers who has the audacity and ignorance to think he's better than anyone. To put it bluntly, if you don't like it, make your own damn and keep your opinion to yourselves, cause i don't care!

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Released Jun 26, 2011
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