Spy Model
Oct 14, 2008 Players Model 7 commentsProject Stealth's Spy Character won third place in the "Custom Character" category of Epic Games' "Make Something Unreal Contest." Model and skin by goodkebab...
Bored with the current gametypes? Searching for a challenge? Are you a (semi) professional animator, UI-designer or programmer? Project Stealth is a new game in development based on the SAM gameplay.
Project Stealth
Visit us at Project Stealth
Project Stealth is a UT3 Total Conversion mod based on Stealth Action Multiplayer (SAM) game play. The defending team plays from a first person shooter viewpoint while the infiltrating team plays in a third person view to aid in increasing situational awareness. Project Stealth will feature intense game play where predicting your opponents movements, misdirection, deception and your knowledge of the environment is key to succeeding in your mission.
If you are new to the concept of SAM, this is how the game works. There are two teams with 2 players each: 1 team is characterized by guns with a lot of payload, heavy armored and relatively slow elite soldiers (Mercs, from Mercenaries). The other team consists of high-tech, agile, atlethic and fast Spies with nonlethal weapons. Both teams have access to a variety of gadgets to aid them in their mission. The mercs got stuff like mines, he-grenades, camnets, gasmask etc. and three vision modes (normal, EMF, movement detector). The spies got flashbangs, smoke nades, heartbeatsensor, camo suit, noise emitters etc. and their own three vision modes (normal, nightvision, thermal vision). Mercs have first person view and will play like a regular shooter with gadgets, while spies will have third person view and will play like something close to the Prince of Persia series.
The goal for the Spies is to acquire data by hacking several terminals, placing bombs or stealing disks and extracting them to a safe location. The Mercs' purpose is to prevent that. This makes for intense gameplay, which SCPT and SCCT has proven to be a success in its niche fanbase.
We need self motivated committed people that will really try to finish what they start.
These are the positions we need most:
Animators
- Our characters' animations are more complex than most games and are in greater quantities. Our Spy character, for example, will have over 50 unique animations. Experience and a demo reel are needed. Depending on your demo reel, you'll get a test.
2D Artists
- 2D Artists are responsible for the graphical parts of the website and forums.
Other areas include HUD and Menu design, under the supervision of professional Human-Computer Interaction engineers.
These are positions we already have applicants, but can afford to have more of:
Environment Artist
-We have existing artists...but the more the better, especially if we want several maps. Will need to be able to texture and export the maps.
Level Designer
-Work with the Environment Artist and Programmers, using the Unreal Tournament Level Editor to build and balance the maps. Level editor experience necessary, but 3D software skills are not.
Prop Artists
- Create props like trees, tables, lamps and more static meshes, based on references or concepts from the Concept Artists.
Concept Artists
- Create (level/prop) concepts for visualization for the 3D modellers.
3 comments by frvge on Aug 14th, 2009 digg this super bookmark

I think that's big enough to illustrate our pride. As you probably guessed, we'll be exhibiting at GamesCom, Cologne, Germany. We hope to have a nice trailer and a demo of Project Stealth.
You can find us in Hall 08.1, booth B052b. It's a small one, but you'll probably notice some of our really cool PR material of which I'll try to get some pictures later. We hope to interest more people for the Stealth-Action-Multiplayer genre this way, which is good for our popularity.
The other news is our new website. Yours truly, being the webdeveloper, worked long to get to the current state and I'm happy with the result. The frontpage looks like

Which is pretty cool if you ask me. The informational pages are of course different. Please visit www.projectstealthgame.com to find out what they look like for yourself. We also uploaded a brand new concept art of the camnet made by goodkebab.
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That's all folks! I'll keep you updated with new stuff live from GamesCom.
Project Stealth's Spy Character won third place in the "Custom Character" category of Epic Games' "Make Something Unreal Contest." Model and skin by goodkebab...
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I have name rights to this. My HL2 mod is called Project Stealth.
ok , seriously this has nothing to do with you ,and if your not on planning to play this why ya here ?.
I'm just gonna kindly ask the developers if they can change the name of the mod [well...depends which was made first, mine or theirs.]
No. We aren't changing anything.
I'm going to kindly ask you to stop bugging us and delete the profile page for YOUR DEAD MOD.
i really don't believe you because ive done a google search for your so called " mod and nothing is there , so what proof do you have to back up your arguement ?.
agentx_003 click to his name and you'll visit Kai222 profile where you'll also see the mod.
Kai222 why do you wawnt to change this mod name? In your Project Stealth half life mod you say in the summary at the end:
"Edit: Dead mod, working on another mod. "
So what's the point??
MAN I WOULD LOVE TO BE A TESTER FOR THIS GAME!!!!!
this damn game better come out for the 360 cuz my computer is crap and i love these games i dnt play SP n e more cuz they screwed it all up and everyone online bitches about SPDA suckin ass SPPT and SPCT are the only good multiplayer games that they have made.... sam fisher is not supposed to be the way he is now sam fisher is a guy thats in the shadows hangin from ceilings and crap like that so i dnt play it n e more i just hope that this game is coming out for 360 and ps3 alot of ppl will play it .....
Microsoft doesn't allow Mods yet. Maybe that'll change when the first results of their XNA program are starting to show up. But it's highly unlikely... We're aiming at PC and PS3. Linux too when UT3 is available for that platform.
well as long as its not for the pc im not a big big fan of pc games but it would freakin sweet if it was for the ps3 though but i think ut3 could work for the 360 though i dno it would be great i love these kinda games like being a spy and just watch the mercs run around like they know where your at and laugh as you out smart them.... but i would be happy if it came out with the ps3 cuz i have one of those :) and plus the ps3 is free online i think so i think sp fans would rather play it on the ps3 n e way